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authorXaviDCR92 <xavi.dcr@gmail.com>2017-06-08 07:23:25 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-06-08 07:23:25 +0200
commit022c72fe369da0045f9ca7dd4b8d4d7dd169c87c (patch)
tree35f4916e57925c35aadcebbd0a37701bc55ed45f /Source/MapEditor/mainwindow.cpp
parentfaf31975556ceb5be674eb89b0ec5b2d2836e42a (diff)
* (Bugfix) MemCard: MEMCARD_MAXIMUM_SECTOR changed from 512 (8 << MEMCARD_SECTORS_PER_BLOCK_BITSHIFT) to 1024 (16 << MEMCARD_SECTORS_PER_BLOCK_BITSHIFT).
* DrawEnv and DispEnv buffers are no longer swapped using DMA commands, but GPIO. This ensures stability under real hw. TODO: how to fix in 2-player mode? * Provisionally removed semi-transparency for aircraft shadow sprite.
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