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| author | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-27 00:26:41 +0100 |
|---|---|---|
| committer | Xavier ASUS <xavi92psx@gmail.com> | 2018-11-27 00:26:41 +0100 |
| commit | 3de2130b6070bb9012d81e290fda452db42e069f (patch) | |
| tree | 7158dd9eba7514824f5c85494fea7a967676f10a /Source/MapEditor/buildings.ini | |
| parent | f8f976763b4d272b4801f8b99eb542caa12fc3fe (diff) | |
| download | airport-3de2130b6070bb9012d81e290fda452db42e069f.tar.gz | |
TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.
Building edition is now supported on MapEditor!
LEVEL2.LVL now has some buildings laying around.
Diffstat (limited to 'Source/MapEditor/buildings.ini')
| -rw-r--r-- | Source/MapEditor/buildings.ini | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/MapEditor/buildings.ini b/Source/MapEditor/buildings.ini index 5eb7823..96cbe79 100644 --- a/Source/MapEditor/buildings.ini +++ b/Source/MapEditor/buildings.ini @@ -2,3 +2,9 @@ path = "../../Sprites/BLDNGS1.bmp"
building0 = "Nothing"
building1 = "Hangar"
+building2 = "ILS"
+building3 = "ATC Tower"
+building4 = "ATC Localizer"
+building5 = "Terminal"
+building6 = "Terminal2"
+building7 = "Gate"
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