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authorXaviDCR92 <xavi.dcr@gmail.com>2017-08-10 22:39:31 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-08-10 22:39:31 +0200
commitf17b15bdffe45810eebc7695c10f1d7fc34af014 (patch)
tree273e3459303a063c03a84ffbc7c95415eb216364 /Source/Makefile
parentb807ee7ca59c13bbc698595da5e56eb6dd6daa2f (diff)
downloadairport-f17b15bdffe45810eebc7695c10f1d7fc34af014.tar.gz
+ System timer functions now moved to a separate source file, Timer.c/Timer.h.
* Added some more comments on Game.c. * On GamePathToTile(), duplicate checks for existing tile have been replaced by calls to GameWaypointCheckExisting().
Diffstat (limited to 'Source/Makefile')
-rw-r--r--Source/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Makefile b/Source/Makefile
index dfe4290..5c47192 100644
--- a/Source/Makefile
+++ b/Source/Makefile
@@ -35,11 +35,11 @@ GNU_SIZE = mipsel-unknown-elf-size
OBJECTS = $(addprefix $(OBJ_DIR)/,main.o System.o Menu.o Gfx.o Pad.o MainMenuBtnAni.o \
LoadMenu.o GameGui.o Sfx.o Camera.o EndAnimation.o \
PSXSDKIntro.o PltParser.o Game.o Font.o MemCard.o \
- Aircraft.o Serial.o)
+ Aircraft.o Serial.o Timer.o)
DEPS = $(OBJECTS:.o=.d)
-build: levels $(PROJECT).bin
+build: levels $(PROJECT).bin
rebuild: clean build