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authorXaviDCR92 <xavi.dcr@gmail.com>2018-01-02 06:43:54 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2018-01-02 06:43:54 +0100
commitb094335404446183954eb1ccaba33f5f4888eacf (patch)
tree14e87f4a12f174dc66cad0ab4010efb2858fdd12 /Source/Makefile
parente53faffaead15f0aa6c323d0b0dbed05eaf5b4d4 (diff)
downloadairport-b094335404446183954eb1ccaba33f5f4888eacf.tar.gz
* Aircraft.c: taxiing speed has been doubled.
* Game.c: GameRenderLevel() renamed to GameRenderTerrain(). * Game.c: GameRenderTerrainPrecalculations() has been created to perform some calculations which are stored in tables to be then looked up by GameRenderTerrain(). This should save us some calculation time during rendering process. * Camera.c: added new CameraApplyCoordinatesToCartesianPos() prototype. * GameGui.c: AircraftDataGPoly4 RGB data is now only calculated on startup.
Diffstat (limited to 'Source/Makefile')
-rw-r--r--Source/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Makefile b/Source/Makefile
index 667d415..6d906ad 100644
--- a/Source/Makefile
+++ b/Source/Makefile
@@ -76,7 +76,7 @@ SOUND_OBJECTS = $(addprefix $(OBJ_SOUNDS_DIR)/, BELL.VAG \
# Level objects:
SRC_LEVELS_DIR = $(PROJECT_DIR)/Levels
OBJ_LEVELS_DIR = $(CDROM_ROOT)/DATA/LEVELS
-LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL2.LVL LEVEL2.PLT LEVEL1.PLT)
+LEVEL_OBJECTS = $(addprefix $(OBJ_LEVELS_DIR)/, LEVEL1.LVL LEVEL2.LVL LEVEL2.PLT LEVEL1.PLT EASY.PLT)
# Sprite objects:
BMP2TIM = bmp2tim