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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2018-03-26 08:50:33 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2018-03-26 08:50:33 +0200 |
| commit | 2c3b747732efd11fd279c27e1092e63e9f761c96 (patch) | |
| tree | 95ae7e8a21f96c0c9ab0573ac7e1641d03e38d16 /Source/Makefile | |
| parent | 4887461e35b64c697cbabaf0268c77ae68576c5e (diff) | |
| download | airport-2c3b747732efd11fd279c27e1092e63e9f761c96.tar.gz | |
* Game can now compile without PSXSDK_DEBUG flag.
* RCNT2 ISR is now disabled as soon as SystemLoadFileIntoBuffer() is called. Hopefully that will avoid problems with real HW.
Diffstat (limited to 'Source/Makefile')
| -rw-r--r-- | Source/Makefile | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/Source/Makefile b/Source/Makefile index f410b4b..e060db1 100644 --- a/Source/Makefile +++ b/Source/Makefile @@ -11,9 +11,9 @@ GNU_SIZE = mipsel-unknown-elf-size # Custom define flags for GCC DEFINE= -DFIXMATH_FAST_SIN -D_PAL_MODE_ -DEFINE += -DPSXSDK_DEBUG -#DEFINE += -DNO_CDDA -#DEFINE += -DNO_INTRO +#DEFINE += -DPSXSDK_DEBUG +DEFINE += -DNO_CDDA +DEFINE += -DNO_INTRO # Compiler flags LIBS= -lfixmath @@ -174,12 +174,10 @@ $(OBJ_LEVELS_DIR)/%.LVL: $(SRC_LEVELS_DIR)/%.LVL $(OBJ_LEVELS_DIR)/%.PLT: $(SRC_LEVELS_DIR)/%.PLT cp $^ $@ -music: music_objects - $(MUSIC_OBJ_DIR)/%.bin: $(MUSIC_SRC_DIR)/%.mp3 $(FFMPEG_DIR)/$(FFMPEG) -i $< $(FFMPEG_FLAGS) $@ # ---------------------------------------- # Phony targets # ---------------------------------------- -.PHONY: clean music +.PHONY: clean run |
