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authorXaviDCR92 <xavi.dcr@gmail.com>2017-07-27 07:41:25 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-07-27 07:41:25 +0200
commit153f078ec20cc442dd4dbe802dbd5fcb1748fcca (patch)
treedb82fe5fe9f6165b2239f3523d5f02ec8d9fa02b /Source/LoadMenu.h
parentcb1c0345c766fada621b521ca39aac02ae25056b (diff)
downloadairport-153f078ec20cc442dd4dbe802dbd5fcb1748fcca.tar.gz
* Added comments on System.
* Files needed for Game are now only loaded once, except from LEVEL1.PLT. * Added DevMenu to get debug info. * ISR_LoadMenuVBlank() does not stop when accessing SIO. * On fopen() and SERIAL_INTERFACE defined, "#" is prepended and "@" is appended to filename string.
Diffstat (limited to 'Source/LoadMenu.h')
-rw-r--r--Source/LoadMenu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/LoadMenu.h b/Source/LoadMenu.h
index 1fc1754..4605811 100644
--- a/Source/LoadMenu.h
+++ b/Source/LoadMenu.h
@@ -20,7 +20,7 @@
* *************************************/
void LoadMenu( char* fileList[],
- void * dest[],
+ void* dest[],
uint8_t szFileList , uint8_t szDestList);
void LoadMenuEnd(void);