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authorXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 23:19:43 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 23:19:43 +0100
commit67cfc8b2c23177f036eda97f3423d062ba0c3e90 (patch)
tree736dd4c76c30bf0f74ef4bf73f1218219ab26dc0 /Source/Gfx.h
parent0d1df70f2d1a08fdb6389391ee59afc5fbc6277a (diff)
downloadairport-67cfc8b2c23177f036eda97f3423d062ba0c3e90.tar.gz
* RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.
* Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection(). * Slight optimizations into GameRenderLevel(). * Added some comment headers into Gfx.c.
Diffstat (limited to 'Source/Gfx.h')
-rw-r--r--Source/Gfx.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Gfx.h b/Source/Gfx.h
index 0bbce7b..48cc2db 100644
--- a/Source/Gfx.h
+++ b/Source/Gfx.h
@@ -22,6 +22,7 @@
#define GFX_1HZ_FLASH (1<<7)
#define GFX_2HZ_FLASH (1<<8)
#define FULL_LUMINANCE 0xFF
+#define ROTATE_BIT_SHIFT 12 // 4096 = 2^12
/* *************************************
* Global prototypes