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authorXavier ASUS <xavi92psx@gmail.com>2018-11-18 20:03:35 +0100
committerXavier ASUS <xavi92psx@gmail.com>2018-11-18 20:03:35 +0100
commit2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf (patch)
tree332a528b512d7e53ac913eb72b1e48bcbe760cad /Source/Gfx.h
parent4c0028bfcc5da708e47a349f060954e67fb9c2d7 (diff)
downloadairport-2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf.tar.gz
Added "const" qualifier to some functions.
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space. Some minor optimizations.
Diffstat (limited to 'Source/Gfx.h')
-rw-r--r--Source/Gfx.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Gfx.h b/Source/Gfx.h
index db9d0bf..6c191bc 100644
--- a/Source/Gfx.h
+++ b/Source/Gfx.h
@@ -52,10 +52,10 @@ void GfxDrawScene_Fast(void);
bool GfxReadyForDMATransfer(void);
// Fills a GsSprite structure with information from a TIM file.
-bool GfxSpriteFromFile(char* fname, GsSprite* spr);
+bool GfxSpriteFromFile(const char* fname, GsSprite* spr);
// Reportedly, loads CLUT data from a TIM image (image data is discarded)
-bool GfxCLUTFromFile(char* fname);
+bool GfxCLUTFromFile(const char* fname);
// Returns true if current object is within screen limits, false otherwise.
bool GfxIsInsideScreenArea(short x, short y, short w, short h);