diff options
| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-11 13:58:33 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-11 13:58:33 +0200 |
| commit | d1f55e8b45df2dfd84bdde3e2566ef14c9ba40f1 (patch) | |
| tree | 1b6f25f6dfecbbd94b7b9db271dea7cde8ea6221 /Source/GameStructures.h | |
| parent | 022c72fe369da0045f9ca7dd4b8d4d7dd169c87c (diff) | |
| download | airport-d1f55e8b45df2dfd84bdde3e2566ef14c9ba40f1.tar.gz | |
* Tried to get some work done in MapEditor with no success so far.
* Timers with no repeat flag were being set to NULL, but this is not actually desired!
* Reenabled transparency for aircraft shadow.
* Deprecated NotificationRequest flags, and replaced by system timer handling.
Diffstat (limited to 'Source/GameStructures.h')
| -rw-r--r-- | Source/GameStructures.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h index faf5d38..e308531 100644 --- a/Source/GameStructures.h +++ b/Source/GameStructures.h @@ -88,7 +88,6 @@ typedef struct t_flightData uint8_t nRemainingAircraft;
uint8_t ActiveAircraft;
FL_STATE State[GAME_MAX_AIRCRAFT];
- bool NotificationRequest[GAME_MAX_AIRCRAFT];
bool Finished[GAME_MAX_AIRCRAFT];
}TYPE_FLIGHT_DATA;
|
