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authorXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 15:07:17 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-12-29 15:07:17 +0100
commit0d1df70f2d1a08fdb6389391ee59afc5fbc6277a (patch)
tree8695e5e33cdba5da4bdbbcbe7ab2ac33eb9bc53f /Source/GameStructures.h
parentfef6629d96f375b98ebb81382c0e8b4ee9b0f48b (diff)
downloadairport-0d1df70f2d1a08fdb6389391ee59afc5fbc6277a.tar.gz
* Aircraft.c: invalid XYZ position was calculated if runway direction != EAST.
* Aircraft.c: aircraft direction is now set according to runway direction when aircraft is created. * Game.c: TILE_PARKING_2 was not included on AcceptedTiles[]. * Game.c: GameAssignRunwaytoAircraft() was not looking up runway exit/entry points correctly.
Diffstat (limited to 'Source/GameStructures.h')
-rw-r--r--Source/GameStructures.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/GameStructures.h b/Source/GameStructures.h
index 5b847e7..82218a0 100644
--- a/Source/GameStructures.h
+++ b/Source/GameStructures.h
@@ -10,7 +10,7 @@
#define GAME_MAX_PARKING 32
#define GAME_MAX_RWY_LENGTH 16
#define CHEAT_ARRAY_SIZE 16
-#define AIRCRAFT_MAX_TARGETS 32
+#define AIRCRAFT_MAX_TARGETS 48
#define PLAYER_MAX_WAYPOINTS AIRCRAFT_MAX_TARGETS
#define GAME_MAX_SEQUENCE_KEYS 12