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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-11 13:58:33 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-06-11 13:58:33 +0200 |
| commit | d1f55e8b45df2dfd84bdde3e2566ef14c9ba40f1 (patch) | |
| tree | 1b6f25f6dfecbbd94b7b9db271dea7cde8ea6221 /Source/GameGui.h | |
| parent | 022c72fe369da0045f9ca7dd4b8d4d7dd169c87c (diff) | |
| download | airport-d1f55e8b45df2dfd84bdde3e2566ef14c9ba40f1.tar.gz | |
* Tried to get some work done in MapEditor with no success so far.
* Timers with no repeat flag were being set to NULL, but this is not actually desired!
* Reenabled transparency for aircraft shadow.
* Deprecated NotificationRequest flags, and replaced by system timer handling.
Diffstat (limited to 'Source/GameGui.h')
| -rw-r--r-- | Source/GameGui.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/GameGui.h b/Source/GameGui.h index 649522a..f2f1760 100644 --- a/Source/GameGui.h +++ b/Source/GameGui.h @@ -40,5 +40,6 @@ void GameGuiDrawUnboardingSequence(TYPE_PLAYER* ptrPlayer); void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA* ptrFlightData);
bool GameGuiFinishedDialog(TYPE_PLAYER* ptrPlayer);
void GameGuiAircraftCollision(TYPE_PLAYER* ptrPlayer);
+void GameGuiBubbleShow(void);
#endif //__GAME_GUI_HEADER__
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