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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-05 23:55:15 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-05 23:55:15 +0200 |
| commit | 6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f (patch) | |
| tree | dce9d108c63173c403a3a9c979021589ceb41640 /Source/GameGui.h | |
| parent | 83b4684d7cb9934371909b522d6daa0f16cc0396 (diff) | |
| download | airport-6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f.tar.gz | |
* Split screen is now working. Yay!!
* New prototypes for Gfx. Still preliminar, but make split screen work.
Diffstat (limited to 'Source/GameGui.h')
| -rw-r--r-- | Source/GameGui.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/GameGui.h b/Source/GameGui.h index fdd2181..0f0a223 100644 --- a/Source/GameGui.h +++ b/Source/GameGui.h @@ -27,12 +27,12 @@ * *************************************/
void GameGuiInit(void);
-bool GameGuiPauseDialog(TYPE_PLAYER * ptrPlayer);
+bool GameGuiPauseDialog(TYPE_PLAYER* ptrPlayer);
void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiBubble(TYPE_FLIGHT_DATA * ptrFlightData);
-void GameGuiAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiClock(uint8_t hour, uint8_t min);
-void GameGuiActiveAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
-void GameGuiActiveAircraftPage(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiActiveAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiActiveAircraftPage(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
#endif //__GAME_GUI_HEADER__
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