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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
commit6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f (patch)
treedce9d108c63173c403a3a9c979021589ceb41640 /Source/GameGui.h
parent83b4684d7cb9934371909b522d6daa0f16cc0396 (diff)
downloadairport-6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f.tar.gz
* Split screen is now working. Yay!!
* New prototypes for Gfx. Still preliminar, but make split screen work.
Diffstat (limited to 'Source/GameGui.h')
-rw-r--r--Source/GameGui.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/GameGui.h b/Source/GameGui.h
index fdd2181..0f0a223 100644
--- a/Source/GameGui.h
+++ b/Source/GameGui.h
@@ -27,12 +27,12 @@
* *************************************/
void GameGuiInit(void);
-bool GameGuiPauseDialog(TYPE_PLAYER * ptrPlayer);
+bool GameGuiPauseDialog(TYPE_PLAYER* ptrPlayer);
void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiBubble(TYPE_FLIGHT_DATA * ptrFlightData);
-void GameGuiAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiClock(uint8_t hour, uint8_t min);
-void GameGuiActiveAircraftList(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
-void GameGuiActiveAircraftPage(TYPE_PLAYER * ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiActiveAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiActiveAircraftPage(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
#endif //__GAME_GUI_HEADER__