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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-25 07:38:58 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-25 07:38:58 +0200
commit656eec576e46bf80da052710508e93b26ec8bdb5 (patch)
treef54106e08d0b2d862c1ffca1c351045eb33a9196 /Source/GameGui.h
parent8d2e08d7448e6c3514a747c0dff5db5f27eb8788 (diff)
downloadairport-656eec576e46bf80da052710508e93b26ec8bdb5.tar.gz
* Implemented remaining time for flights.
* Initial STATE_UNBOARDING implementation. Still some work to do. * Added score logic.
Diffstat (limited to 'Source/GameGui.h')
-rw-r--r--Source/GameGui.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/GameGui.h b/Source/GameGui.h
index 319e58b..5b2489d 100644
--- a/Source/GameGui.h
+++ b/Source/GameGui.h
@@ -36,5 +36,8 @@ void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightDat
void GameGuiClock(uint8_t hour, uint8_t min);
void GameGuiActiveAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiActiveAircraftPage(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+void GameGuiCalculateSlowScore(void);
+void GameGuiShowScore(void);
+void GameGuiDrawUnboardingSequence(TYPE_PLAYER* ptrPlayer);
#endif //__GAME_GUI_HEADER__