aboutsummaryrefslogtreecommitdiff
path: root/Source/GameGui.h
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-06-03 01:37:55 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-06-03 01:37:55 +0200
commit219d958538aecfec4dace7f3b31dcfa193667b27 (patch)
tree148bb1758f5015facf6d74fdf71d20915e7b098d /Source/GameGui.h
parent92c65ff3b240678ab864e4eb574e02f6151bdbe4 (diff)
downloadairport-219d958538aecfec4dace7f3b31dcfa193667b27.tar.gz
* More passengers by correct sequence are unboarded.
* Aircraft should not be removed on State == STATE_APPROACH. * Initial implementation for finished game. * Added some comments on System.c. * GameGuiPrepareNotificationString() deprecated.
Diffstat (limited to 'Source/GameGui.h')
-rw-r--r--Source/GameGui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/GameGui.h b/Source/GameGui.h
index bae15ef..3e9ca87 100644
--- a/Source/GameGui.h
+++ b/Source/GameGui.h
@@ -30,7 +30,6 @@
void GameGuiInit(void);
bool GameGuiPauseDialog(TYPE_PLAYER* ptrPlayer);
bool GameGuiShowAircraftDataSpecialConditions(TYPE_PLAYER* ptrPlayer);
-void GameGuiAircraftNotificationRequest(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiBubble(TYPE_FLIGHT_DATA * ptrFlightData);
void GameGuiClock(uint8_t hour, uint8_t min);
void GameGuiActiveAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
@@ -39,5 +38,6 @@ void GameGuiCalculateSlowScore(void);
void GameGuiShowScore(void);
void GameGuiDrawUnboardingSequence(TYPE_PLAYER* ptrPlayer);
void GameGuiAircraftList(TYPE_PLAYER* ptrPlayer, TYPE_FLIGHT_DATA * ptrFlightData);
+bool GameGuiFinishedDialog(TYPE_PLAYER* ptrPlayer);
#endif //__GAME_GUI_HEADER__