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authorXaviDCR92 <xavi.dcr@gmail.com>2017-08-14 14:29:04 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-08-14 14:29:04 +0200
commitdb8bc5f9e386c76531dfe679df022dd05d3dd27a (patch)
tree03ddd1ab050c79fa56e51a1f7c3d4c15bd1685b6 /Source/Game.h
parentf97f48ca7cefd3380edc9bdaaebf17c16c5c871b (diff)
downloadairport-db8bc5f9e386c76531dfe679df022dd05d3dd27a.tar.gz
+ Documentation about sound sources.
* Sine-like effect used for runways now moved to SystemCalculateSine(). * Bugfix: ptrPlayer->FlightDataPage is now decreased if there aren't enough active aircraft. * On main menu, 2 players option is now disabled if pad 2 is disconnected. * More work on FPS measurement (not working yet). * Number of used SPU voices is now returned on SfxUploadSound().
Diffstat (limited to 'Source/Game.h')
-rw-r--r--Source/Game.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Game.h b/Source/Game.h
index 69e6bb4..5683cda 100644
--- a/Source/Game.h
+++ b/Source/Game.h
@@ -25,7 +25,6 @@
* *************************************/
extern bool GameStartupFlag;
-extern TYPE_PLAYER PlayerData[];
/* *************************************
* Global prototypes