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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-05 23:55:15 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-05-05 23:55:15 +0200 |
| commit | 6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f (patch) | |
| tree | dce9d108c63173c403a3a9c979021589ceb41640 /Source/Game.h | |
| parent | 83b4684d7cb9934371909b522d6daa0f16cc0396 (diff) | |
| download | airport-6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f.tar.gz | |
* Split screen is now working. Yay!!
* New prototypes for Gfx. Still preliminar, but make split screen work.
Diffstat (limited to 'Source/Game.h')
| -rw-r--r-- | Source/Game.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Game.h b/Source/Game.h index 712c404..6e74aee 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -38,12 +38,13 @@ extern TYPE_PLAYER PlayerData[]; void Game(bool two_players); char * GetGameLevelTitle(void); void GameSetTime(uint8_t hour, uint8_t minutes); +bool GameTwoPlayersActive(void); uint8_t GameGetFirstActiveAircraft(void); uint8_t GameGetLastActiveAircraft(void); uint8_t GameGetLevelColumns(void); fix16_t GameGetXFromTile(uint16_t tile); fix16_t GameGetYFromTile(uint16_t tile); -void GameTargetsReached(uint8_t index); +FL_STATE GameTargetsReached(uint8_t index); uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos); #endif //__GAME_HEADER__ |
