aboutsummaryrefslogtreecommitdiff
path: root/Source/Game.h
diff options
context:
space:
mode:
authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-05 23:55:15 +0200
commit6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f (patch)
treedce9d108c63173c403a3a9c979021589ceb41640 /Source/Game.h
parent83b4684d7cb9934371909b522d6daa0f16cc0396 (diff)
downloadairport-6a90ed354fcf4871aa7ce1d0b599ff69787f1d5f.tar.gz
* Split screen is now working. Yay!!
* New prototypes for Gfx. Still preliminar, but make split screen work.
Diffstat (limited to 'Source/Game.h')
-rw-r--r--Source/Game.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Game.h b/Source/Game.h
index 712c404..6e74aee 100644
--- a/Source/Game.h
+++ b/Source/Game.h
@@ -38,12 +38,13 @@ extern TYPE_PLAYER PlayerData[];
void Game(bool two_players);
char * GetGameLevelTitle(void);
void GameSetTime(uint8_t hour, uint8_t minutes);
+bool GameTwoPlayersActive(void);
uint8_t GameGetFirstActiveAircraft(void);
uint8_t GameGetLastActiveAircraft(void);
uint8_t GameGetLevelColumns(void);
fix16_t GameGetXFromTile(uint16_t tile);
fix16_t GameGetYFromTile(uint16_t tile);
-void GameTargetsReached(uint8_t index);
+FL_STATE GameTargetsReached(uint8_t index);
uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos);
#endif //__GAME_HEADER__