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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-25 07:38:58 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-25 07:38:58 +0200
commit656eec576e46bf80da052710508e93b26ec8bdb5 (patch)
treef54106e08d0b2d862c1ffca1c351045eb33a9196 /Source/Game.h
parent8d2e08d7448e6c3514a747c0dff5db5f27eb8788 (diff)
downloadairport-656eec576e46bf80da052710508e93b26ec8bdb5.tar.gz
* Implemented remaining time for flights.
* Initial STATE_UNBOARDING implementation. Still some work to do. * Added score logic.
Diffstat (limited to 'Source/Game.h')
-rw-r--r--Source/Game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Game.h b/Source/Game.h
index fb8c12c..6273a56 100644
--- a/Source/Game.h
+++ b/Source/Game.h
@@ -49,5 +49,6 @@ short GameGetYFromTile_short(uint16_t tile);
FL_STATE GameTargetsReached(uint8_t index);
uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos);
FL_STATE GameGetFlightDataStateFromIdx(uint8_t FlightDataIdx);
+uint32_t GameGetScore(void);
#endif //__GAME_HEADER__