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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-28 22:57:01 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-28 22:57:01 +0200
commit12247026c5c2e69464ae54ae3a5156fcc725d4b3 (patch)
treebcd92e93408d0ac24b48a1fa7bbe987f6dcb048a /Source/Game.h
parent2a3c03f0ce9688cb858c7c4f8cff38e2bdb241bc (diff)
downloadairport-12247026c5c2e69464ae54ae3a5156fcc725d4b3.tar.gz
* Takeoff procedure implemented almost completely. TODO: "Holding" message.
* Initial implementation to show passengers left when entering correct sequence.
Diffstat (limited to 'Source/Game.h')
-rw-r--r--Source/Game.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Game.h b/Source/Game.h
index 3a18a47..c5ff605 100644
--- a/Source/Game.h
+++ b/Source/Game.h
@@ -50,5 +50,6 @@ FL_STATE GameTargetsReached(uint16_t firstTarget, uint8_t index);
uint16_t GameGetTileFromIsoPosition(TYPE_ISOMETRIC_POS * IsoPos);
FL_STATE GameGetFlightDataStateFromIdx(uint8_t FlightDataIdx);
uint32_t GameGetScore(void);
-
+bool GameInsideLevelFromIsoPos(TYPE_ISOMETRIC_FIX16_POS* ptrIsoPos);
+void GameRemoveFlight(uint8_t idx);
#endif //__GAME_HEADER__