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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-08-30 23:29:57 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-08-30 23:29:57 +0200 |
| commit | 69027a04e3d2eb10708243295dec3655c4ccdca5 (patch) | |
| tree | 62f03f16d4fab87392757e621b3d394a592b615f /Source/EndAnimation.c | |
| parent | 0cfdfaf95927f0bc25d34744292c41d0d344c5e2 (diff) | |
| download | airport-69027a04e3d2eb10708243295dec3655c4ccdca5.tar.gz | |
* Minor changes (spaces between "if"/"for"... instructions).
+ Added output ELF file with debugging symbols for nocash.
Diffstat (limited to 'Source/EndAnimation.c')
| -rw-r--r-- | Source/EndAnimation.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Source/EndAnimation.c b/Source/EndAnimation.c index 5cda332..3907d6e 100644 --- a/Source/EndAnimation.c +++ b/Source/EndAnimation.c @@ -59,7 +59,7 @@ void EndAnimation(void) GfxSetGlobalLuminance(NORMAL_LUMINANCE); - if(SystemIsRandSeedSet() == false) + if (SystemIsRandSeedSet() == false) { // Set default end animation EndAnimationFadeOut(); @@ -94,9 +94,9 @@ void EndAnimationFadeOut(void) { uint8_t i; - while(1) + while (1) { - if( GfxGetGlobalLuminance() > 0) + if ( GfxGetGlobalLuminance() > 0) { GfxSetGlobalLuminance(GfxGetGlobalLuminance() - END_ANIMATION_FADEOUT_STEP); @@ -107,7 +107,7 @@ void EndAnimationFadeOut(void) { GsSortCls(0,0,0); - for(i = 0 ; i < 2 ; i++) + for (i = 0 ; i < 2 ; i++) { // Draw two frames to ensure black display GfxDrawScene_Slow(); @@ -148,7 +148,7 @@ void EndAnimationLine(void) rectIndex += END_ANIMATION_LINE_STEP; - }while(rectIndex <= (X_SCREEN_RESOLUTION >> 1) ); + }while (rectIndex <= (X_SCREEN_RESOLUTION >> 1) ); } @@ -169,7 +169,7 @@ void EndAnimationSquares(void) memset(sqPos, false , END_ANIMATION_SQUARES_TOTAL); - for(i = 0; i < END_ANIMATION_SQUARES_TOTAL ; i++) + for (i = 0; i < END_ANIMATION_SQUARES_TOTAL ; i++) { do @@ -179,12 +179,12 @@ void EndAnimationSquares(void) /*Serial_printf("randInd = %d\t",randInd); Serial_printf("sqPos[randInd] = %d\n", sqPos[randInd]);*/ - if(sqPos[randInd] == false) + if (sqPos[randInd] == false) { sqPos[randInd] = true; sqCounter--; - while(sqPos[maxIndex] == true) + while (sqPos[maxIndex] == true) { // Lower maximum value for rand() so that it's // easier to spot new empty index on next iteration. @@ -195,21 +195,21 @@ void EndAnimationSquares(void) } else { - if(sqCounter == 0) + if (sqCounter == 0) { break; } } - }while(1); + }while (1); GfxSortSprite(&EndAnimationDisplay); - if(sqCounter != 0) + if (sqCounter != 0) { - for(j = 0; j < END_ANIMATION_SQUARES_TOTAL ; j++) + for (j = 0; j < END_ANIMATION_SQUARES_TOTAL ; j++) { - if(sqPos[j] == true) + if (sqPos[j] == true) { EndAnimationRect.x = ((j) << END_ANIMATION_SQUARES_SIZE_BITSHIFT) - (short)( (j / END_ANIMATION_SQUARES_PER_ROW) * @@ -225,7 +225,7 @@ void EndAnimationSquares(void) else { // Quick fix: draw a full black rectangle instead of multiple squares - for(k = 0 ; k < 2 ; k++) + for (k = 0 ; k < 2 ; k++) { // Draw two frames to ensure black display GsSortCls(0,0,0); |
