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authorXaviDCR92 <xavi.dcr@gmail.com>2018-01-02 06:43:54 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2018-01-02 06:43:54 +0100
commitb094335404446183954eb1ccaba33f5f4888eacf (patch)
tree14e87f4a12f174dc66cad0ab4010efb2858fdd12 /Source/Camera.h
parente53faffaead15f0aa6c323d0b0dbed05eaf5b4d4 (diff)
downloadairport-b094335404446183954eb1ccaba33f5f4888eacf.tar.gz
* Aircraft.c: taxiing speed has been doubled.
* Game.c: GameRenderLevel() renamed to GameRenderTerrain(). * Game.c: GameRenderTerrainPrecalculations() has been created to perform some calculations which are stored in tables to be then looked up by GameRenderTerrain(). This should save us some calculation time during rendering process. * Camera.c: added new CameraApplyCoordinatesToCartesianPos() prototype. * GameGui.c: AircraftDataGPoly4 RGB data is now only calculated on startup.
Diffstat (limited to 'Source/Camera.h')
-rw-r--r--Source/Camera.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Camera.h b/Source/Camera.h
index 9d958ed..d1b4d29 100644
--- a/Source/Camera.h
+++ b/Source/Camera.h
@@ -15,8 +15,9 @@
* *************************************/
void CameraInit(TYPE_PLAYER* ptrPlayer);
void CameraHandler(TYPE_PLAYER* ptrPlayer);
-void CameraApplyCoordinatesToSprite(TYPE_PLAYER* ptrPlayer, GsSprite * spr);
-void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* ptrPlayer, GsRectangle * rect);
+void CameraApplyCoordinatesToSprite(TYPE_PLAYER* ptrPlayer, GsSprite* spr);
+void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* ptrPlayer, GsRectangle* rect);
+void CameraApplyCoordinatesToCartesianPos(TYPE_PLAYER* ptrPlayer, TYPE_CARTESIAN_POS* pos);
TYPE_ISOMETRIC_POS CameraGetIsoPos(TYPE_PLAYER* ptrPlayer);
void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS IsoPos);