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| author | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-15 23:05:17 +0200 |
|---|---|---|
| committer | XaviDCR92 <xavi.dcr@gmail.com> | 2017-09-15 23:05:17 +0200 |
| commit | f2a6798f1da7231facec93305f8c157f1a56f072 (patch) | |
| tree | ee3d8ed8fd60b96df4405aac687dc61f10e2b8ce /README.md | |
| parent | 7ba159f6e7278b494ec98e527b5bb8a282864cf0 (diff) | |
+ Added first stub of README.md.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..3d08938 --- /dev/null +++ b/README.md @@ -0,0 +1,7 @@ +#Airport +##Overview +###What is Airport? +Airport is an open-source video game for the original Sony Playstation aka PSX/PS1. The player puts himself/herself in the role of an Air Traffic Controller (ATC), where lots of inbound/outbund flights need to be controlled without delays. + +###What is Airport written with? +Airport is written using an open-source SDK called PSXSDK together with the GNU toolchain. PSXSDK can be freely [here](http://unhaut.x10host.com/psxsdk/ "PSXSDK official link"). However, a fork was created specifically from the 20150729 version with new experimental features and posted into [Github](https://github.com/XaviDCR92/psxsdk-20150729 "PSXSDK-20150729 fork"). |
