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authorXaviDCR92 <xavi.dcr@gmail.com>2017-05-31 06:57:06 +0200
committerXaviDCR92 <xavi.dcr@gmail.com>2017-05-31 06:57:06 +0200
commitf5d1b4415c3bc8f145a84b8fd00d04629eb6e218 (patch)
tree7cc987e598a65f8f365ecc41ba4704b7b674e168 /Levels
parent30b18fd262038f3ffaf24ad9884e1e121850019b (diff)
* Aircraft 0 was incorrectly being removed because indexes 0 to GAME_MAX_AIRCRAFT were being read instead of 0 to ptrPlayer->ActiveAircraft.
* Solved issues with linked list overflow. A detection mechanism has also been added. * New state STATE_ENTERING_RWY. * GameGuiActiveAircraftList has been moved from GameGui to Game module. * Active aircraft list for each player is now updated each time that a new flight either appears or disappears. * Other minor fixes.
Diffstat (limited to 'Levels')
-rw-r--r--Levels/LEVEL1.PLT10
1 files changed, 9 insertions, 1 deletions
diff --git a/Levels/LEVEL1.PLT b/Levels/LEVEL1.PLT
index 3b7d6fc..9bcd1a3 100644
--- a/Levels/LEVEL1.PLT
+++ b/Levels/LEVEL1.PLT
@@ -8,6 +8,14 @@
#Aircraft arrival (or departure) must be set relative to initial time, in HH:MM format.
ARRIVAL;PHX1002;40;00:05;0;120
ARRIVAL;PHX1802;100;01:00;0;120
-ARRIVAL;PHX2015;250;00:10;0;120
+ARRIVAL;PHX2015;120;00:10;0;120
+ARRIVAL;PHX2016;140;00:30;0;120
+ARRIVAL;PHX2017;140;00:40;0;120
+ARRIVAL;PHX2018;140;00:55;0;120
+ARRIVAL;PHX2019;140;01:30;0;120
DEPARTURE;PHX1000;100;00:05;19;120
DEPARTURE;PHX1280;100;00:30;19;120
+DEPARTURE;PHX1332;100;00:45;21;120
+DEPARTURE;PHX1333;100;01:00;19;120
+DEPARTURE;PHX1334;100;01:15;21;120
+DEPARTURE;PHX1335;100;01:30;19;120