Real-time strategy video game for the Gamebuino handheld console.
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XaviDCR92 bfdc0b9f49 * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
+ BaseUnit.cpp, BaseUnit.h: new _selected flag.
+ Camera.cpp, Camera.h: linear movement has been taken over quadratic movement. Also, cursor now moves if dealing with screen borders.
+ Cursor.cpp, Cursor.h: new Cursor class holds cursor X/Y information. It is meant to be contained inside a HumanPlayer object.
* Game.cpp: minor changes in casts and comments.
+ HumanPlayer.cpp: added callbacks for button release events.
* HumanPlayer.cpp, HumanPlayerBtn.cpp: button handling has been transferred from HumanPlayer.cpp to HumanPlayerBtn.cpp in order to improve modularity.
+ Sprite.cpp: sprite data was not being checked against NULL.
- Unit.cpp: drawHandler() is now executed by Player object.
2018-07-26 21:15:59 +02:00
BitmapEncoder-master + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
Exe * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Libs + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
Sprites Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
.directory Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
.geanyprj + Added Makefile configuration file for all projects.\n*Updated Makefile for project 2017-08-26 11:15:45 +02:00
.gitignore Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO 2017-09-08 18:39:22 +02:00
BarracksSpr.i + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
BaseUnit.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
BaseUnit.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Camera.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Camera.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
CameraOld.c Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Cursor.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Cursor.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Game.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Game.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Gfx.cpp Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Gfx.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Global_Inc.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
HumanPlayer.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
HumanPlayer.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
HumanPlayerBtn.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Makefile * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Makefile.cfg Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO 2017-09-08 18:39:22 +02:00
Menu.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Menu.d Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Menu.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
MouseSpr.i More work on Unit/BaseUnit concepts. 2018-07-10 00:04:16 +02:00
Pad.cpp Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Pad.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
PeasantSpr.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Player.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Player.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
PocketEmpires.geany * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
SoldierSpr.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Sprite.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Sprite.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
System.cpp Fixed "includes/defines/local variables" headers. 2018-07-09 22:33:29 +02:00
System.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
TowerSpr.i + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
TownCentre.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Unit.cpp * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
Unit.h * Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer(). 2018-07-26 21:15:59 +02:00
UnitOld.c Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
UnitOld.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
main.cpp Fixed "includes/defines/local variables" headers. 2018-07-09 22:33:29 +02:00