PocketEmpires/Global_Inc.h

50 lines
1.2 KiB
C

#ifndef __GLOBAL_INC_HEADER__
#define __GLOBAL_INC_HEADER__
/* *************************************
* Includes
* *************************************/
#include <inttypes.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <avr/pgmspace.h>
#include "settings.c"
#ifdef __cplusplus
#include <Gamebuino.h>
#include <Print.h>
#endif //__cplusplus
/* *************************************
* Defines
* *************************************/
#define DEBUG_VAR(var, suff, x, y) char buffer##suff[16]; \
snprintf(buffer##suff, sizeof(buffer##suff), "%d", var); \
GfxPrintText(buffer##suff, x - (strlen(buffer##suff)<<3), y)
/* *************************************
* Structs and enums
* *************************************/
/* *************************************
* Global variables
* *************************************/
#ifdef __cplusplus
extern Gamebuino gb;
#endif //__cplusplus
extern const uint8_t font3x5[];
extern const uint8_t font3x3[];
/* *************************************
* Global prototypes
* *************************************/
#endif //__GLOBAL_INC_HEADER__