BitmapEncoder-master
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+ Added copy of BitmapEncoder
|
2017-11-05 04:16:32 +01:00 |
Exe
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Calls to HumanPlayer and Camera button pressed event handlers are now automatically handled by two const arrays of member functions pointers.
|
2018-07-09 22:22:26 +02:00 |
Libs
|
+ Added copy of BitmapEncoder
|
2017-11-05 04:16:32 +01:00 |
Sprites
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
.directory
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Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
.geanyprj
|
+ Added Makefile configuration file for all projects.\n*Updated Makefile for project
|
2017-08-26 11:15:45 +02:00 |
.gitignore
|
Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
|
2017-09-08 18:39:22 +02:00 |
BarracksSpr.i
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+ Added copy of BitmapEncoder
|
2017-11-05 04:16:32 +01:00 |
Camera.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Camera.h
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Calls to HumanPlayer and Camera button pressed event handlers are now automatically handled by two const arrays of member functions pointers.
|
2018-07-09 22:22:26 +02:00 |
CameraOld.c
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Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Game.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Game.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Gfx.cpp
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Gfx.h
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Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Global_Inc.h
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Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
HumanPlayer.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
HumanPlayer.h
|
Calls to HumanPlayer and Camera button pressed event handlers are now automatically handled by two const arrays of member functions pointers.
|
2018-07-09 22:22:26 +02:00 |
Makefile
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Makefile.cfg
|
Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
|
2017-09-08 18:39:22 +02:00 |
Menu.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Menu.d
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Menu.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
MouseSpr.i
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Pad.cpp
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
Pad.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
PeasantSpr.i
|
* Modified shadows for Town centre.
|
2017-11-05 05:38:31 +01:00 |
Player.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Player.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
PocketEmpires.geany
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
SoldierSpr.i
|
* Modified shadows for Town centre.
|
2017-11-05 05:38:31 +01:00 |
Sprite.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Sprite.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
System.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
System.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
TowerSpr.i
|
+ Added copy of BitmapEncoder
|
2017-11-05 04:16:32 +01:00 |
TownCentre.i
|
* Modified shadows for Town centre.
|
2017-11-05 05:38:31 +01:00 |
Unit.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |
Unit.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
UnitOld.c
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
UnitOld.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
main.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |