PocketEmpires/Pad.h

51 lines
1.1 KiB
C

#ifndef __PAD_HEADER__
#define __PAD_HEADER__
/* **************************************
* Includes *
* **************************************/
#include "Global_Inc.h"
/* **************************************
* Defines *
* **************************************/
/* **************************************
* Structs and enums *
* **************************************/
//BTN_A, BTN_B, BTN_C, BTN_UP, BTN_RIGHT, BTN_DOWN, BTN_LEFT
#ifdef __cplusplus
extern "C"
{
#endif //__cplusplus
typedef enum t_padbuttons
{
PAD_A = BTN_A,
PAD_B = BTN_B,
PAD_C = BTN_C,
PAD_LEFT = BTN_LEFT,
PAD_RIGHT = BTN_RIGHT,
PAD_UP = BTN_UP,
PAD_DOWN = BTN_DOWN,
}PAD_BUTTONS;
/* **************************************
* Global prototypes *
* **************************************/
bool PadButtonReleased(PAD_BUTTONS btn);
bool PadButtonPressed(PAD_BUTTONS btn);
bool PadButtonPressedFrames(PAD_BUTTONS btn, uint8_t frames);
bool PadDirectionKeyPressed(void);
bool PadAnyKeyPressed(void);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif //__PAD_HEADER__