PocketEmpires/Global_Inc.h

50 lines
1.2 KiB
C

#ifndef __GLOBAL_INC_HEADER__
#define __GLOBAL_INC_HEADER__
/* *************************************
* Includes
* *************************************/
#include <inttypes.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <avr/pgmspace.h>
#include "settings.c"
#ifdef __cplusplus
#include <Gamebuino.h>
#include <Print.h>
#endif //__cplusplus
/* *************************************
* Defines
* *************************************/
#define DEBUG_VAR(x) char buffer[8]; \
snprintf(buffer, sizeof(buffer), "%d", x); \
GfxPrintText(buffer, X_SCREEN_RESOLUTION - (strlen(buffer)<<3), Y_SCREEN_RESOLUTION - 10)
/* *************************************
* Structs and enums
* *************************************/
/* *************************************
* Global variables
* *************************************/
#ifdef __cplusplus
extern Gamebuino gb;
#endif //__cplusplus
extern const uint8_t font3x5[];
extern const uint8_t font3x3[];
/* *************************************
* Global prototypes
* *************************************/
#endif //__GLOBAL_INC_HEADER__