BitmapEncoder-master
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Exe
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+ Started unit selection implementation. Not finished yet.
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2018-08-02 00:54:01 +02:00 |
Libs
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Sprites
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
.directory
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
.geanyprj
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+ Added Makefile configuration file for all projects.\n*Updated Makefile for project
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2017-08-26 11:15:45 +02:00 |
.gitignore
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
BarracksSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
BaseUnit.cpp
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
BaseUnit.h
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
Camera.cpp
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
Camera.h
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
CameraOld.c
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
Cursor.cpp
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* Cursor: fixed invalid returned position when cursor was pointing to anything over X or Y screen resolution/2.
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2018-08-05 18:02:42 +02:00 |
Cursor.h
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* Cursor: fixed invalid returned position when cursor was pointing to anything over X or Y screen resolution/2.
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2018-08-05 18:02:42 +02:00 |
Game.cpp
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
Game.h
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Camera is now an independent instance, and HumanPlayer only holds a reference to it.
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2018-07-10 23:17:34 +02:00 |
Gfx.cpp
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
Gfx.h
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
Global_Inc.h
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
HumanPlayer.cpp
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+ Started unit selection implementation. Not finished yet.
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2018-08-02 00:54:01 +02:00 |
HumanPlayer.h
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
HumanPlayerBtn.cpp
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
Makefile
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
Makefile.cfg
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
|
2017-09-08 18:39:22 +02:00 |
Menu.cpp
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
Menu.d
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
Menu.h
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
MouseSpr.i
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More work on Unit/BaseUnit concepts.
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2018-07-10 00:04:16 +02:00 |
Pad.cpp
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
Pad.h
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Game has been restructured in favor of OOP
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2018-07-09 19:26:13 +02:00 |
PeasantSpr.i
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* Modified shadows for Town centre.
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2017-11-05 05:38:31 +01:00 |
Player.cpp
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
Player.h
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
PocketEmpires.geany
|
+ Started unit selection implementation. Not finished yet.
|
2018-08-02 00:54:01 +02:00 |
SoldierSpr.i
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* Modified shadows for Town centre.
|
2017-11-05 05:38:31 +01:00 |
Sprite.cpp
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
Sprite.h
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* Sprite data width and height is now extracted from Sprite class.
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2018-08-05 17:58:03 +02:00 |
System.cpp
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Fixed "includes/defines/local variables" headers.
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2018-07-09 22:33:29 +02:00 |
System.h
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
TowerSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
TownCentre.i
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* Modified shadows for Town centre.
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2017-11-05 05:38:31 +01:00 |
Unit.cpp
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+ Started unit selection implementation. Not finished yet.
|
2018-08-02 00:54:01 +02:00 |
Unit.h
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* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new function called MainMenuSinglePlayer().
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2018-07-26 21:15:59 +02:00 |
UnitOld.c
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Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
UnitOld.h
|
Game has been restructured in favor of OOP
|
2018-07-09 19:26:13 +02:00 |
main.cpp
|
Fixed "includes/defines/local variables" headers.
|
2018-07-09 22:33:29 +02:00 |