BitmapEncoder-master
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Exe
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Libs
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Sprites
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
.directory
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
.geanyprj
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+ Added Makefile configuration file for all projects.\n*Updated Makefile for project
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2017-08-26 11:15:45 +02:00 |
.gitignore
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
BarracksSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Camera.c
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Camera.h
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Gameplay.cpp
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Gameplay.h
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Gfx.cpp
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Gfx.h
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Global_Inc.h
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Simple collision detection between units added. libgamebuino was always updating header files, so targets were always being rebuilt.
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2017-09-09 12:47:17 +02:00 |
Makefile
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Simple collision detection between units added. libgamebuino was always updating header files, so targets were always being rebuilt.
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2017-09-09 12:47:17 +02:00 |
Makefile.cfg
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
Menu.cpp
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
Menu.h
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
MouseSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Pad.cpp
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
Pad.h
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
PeasantSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Player.cpp
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Player.h
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
System.c
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
System.h
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |
TowerSpr.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
TownCentre.i
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Unit.c
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
Unit.h
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+ Added copy of BitmapEncoder
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2017-11-05 04:16:32 +01:00 |
main.cpp
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Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO
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2017-09-08 18:39:22 +02:00 |