Real-time strategy video game for the Gamebuino handheld console.
Go to file
XaviDCR92 20936e9302 Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
BitmapEncoder-master + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
Exe Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Libs + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
Sprites Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
.directory Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
.geanyprj + Added Makefile configuration file for all projects.\n*Updated Makefile for project 2017-08-26 11:15:45 +02:00
.gitignore Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO 2017-09-08 18:39:22 +02:00
BarracksSpr.i + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
BaseUnit.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
BaseUnit.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Camera.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Camera.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
CameraOld.c Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Game.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Game.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Gfx.cpp Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Gfx.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Global_Inc.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
HumanPlayer.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
HumanPlayer.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Makefile More work on Unit/BaseUnit concepts. 2018-07-10 00:04:16 +02:00
Makefile.cfg Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO 2017-09-08 18:39:22 +02:00
Menu.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Menu.d Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Menu.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
MouseSpr.i More work on Unit/BaseUnit concepts. 2018-07-10 00:04:16 +02:00
Pad.cpp Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
Pad.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
PeasantSpr.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Player.cpp More work on Unit/BaseUnit concepts. 2018-07-10 00:04:16 +02:00
Player.h More work on Unit/BaseUnit concepts. 2018-07-10 00:04:16 +02:00
PocketEmpires.geany Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
SoldierSpr.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Sprite.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Sprite.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
System.cpp Fixed "includes/defines/local variables" headers. 2018-07-09 22:33:29 +02:00
System.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
TowerSpr.i + Added copy of BitmapEncoder 2017-11-05 04:16:32 +01:00
TownCentre.i * Modified shadows for Town centre. 2017-11-05 05:38:31 +01:00
Unit.cpp Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
Unit.h Camera is now an independent instance, and HumanPlayer only holds a reference to it. 2018-07-10 23:17:34 +02:00
UnitOld.c Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
UnitOld.h Game has been restructured in favor of OOP 2018-07-09 19:26:13 +02:00
main.cpp Fixed "includes/defines/local variables" headers. 2018-07-09 22:33:29 +02:00