79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/* *******************************************************************
|
|
* Includes
|
|
* ******************************************************************/
|
|
|
|
#include "Sprite.h"
|
|
#include "System.h"
|
|
|
|
/* *******************************************************************
|
|
* Defines
|
|
* ******************************************************************/
|
|
|
|
/* *******************************************************************
|
|
* Types definition
|
|
* ******************************************************************/
|
|
|
|
/* *******************************************************************
|
|
* Global variables definition
|
|
* ******************************************************************/
|
|
|
|
/* *******************************************************************
|
|
* Local variables definition
|
|
* ******************************************************************/
|
|
|
|
/* *******************************************************************
|
|
* Local prototypes declaration
|
|
* ******************************************************************/
|
|
|
|
/* *******************************************************************
|
|
* Functions definition
|
|
* ******************************************************************/
|
|
|
|
/*****************************************************************//**
|
|
*
|
|
* \brief Constructor for Sprite class.
|
|
*
|
|
* \param pu8SprData
|
|
* Pointer to raw sprite data.
|
|
*
|
|
* \param u8Colour
|
|
* Sprite colour. Default value is BLACK.
|
|
*
|
|
* \param rotation
|
|
* Sprite rotation. Default value is NOROT.
|
|
*
|
|
*********************************************************************/
|
|
Sprite::Sprite(const uint8_t& pu8SprData, const uint8_t u8Colour, const uint8_t rotation) :
|
|
_pu8SprData(pu8SprData),
|
|
_colour(u8Colour),
|
|
_rotation(rotation),
|
|
_x(0),
|
|
_y(0)
|
|
{
|
|
}
|
|
|
|
/*****************************************************************//**
|
|
*
|
|
* \brief Reportedly, this function updates X/Y coordinates for
|
|
* a Sprite object.
|
|
*
|
|
* \param x
|
|
* X position, relative to screen coordinates origin.
|
|
*
|
|
* \param y
|
|
* Y position, relative to screen coordinates origin.
|
|
*
|
|
*********************************************************************/
|
|
void Sprite::setPos(const uint8_t x, const uint8_t y)
|
|
{
|
|
/* Update coords according to input parameters. */
|
|
_x = x;
|
|
_y = y;
|
|
}
|
|
|
|
void Sprite::draw(void)
|
|
{
|
|
gb.display.setColor(_colour);
|
|
gb.display.drawBitmap(_x, _y, (const uint8_t*)&_pu8SprData);
|
|
}
|