PocketEmpires/SoldierSpr.i

27 lines
272 B
OpenEdge ABL

#ifndef UNIT_SPR_I__
#define UNIT_SPR_I__
const uint8_t SoldierSprData[] PROGMEM = {8,8,
0x3C,
0x42,
0x99,
0xBD,
0xFE,
0x58,
0x40,
0x40,
};
const uint8_t SoldierSprData_Walking[] PROGMEM = {8,8,
0xE0,
0xBC,
0xC2,
0x99,
0xBD,
0xFF,
0x5D,
0x47,
};
#endif // UNIT_SPR_I__