Unit renamed to BaseUnit.

This commit is contained in:
XaviDCR92 2018-07-09 23:20:46 +02:00
parent 8ed9a3a57a
commit 188d74cb78
3 changed files with 39 additions and 29 deletions

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@ -2,7 +2,7 @@
* Includes
* ******************************************************************/
#include "Unit.h"
#include "BaseUnit.h"
/* *******************************************************************
* Defines
@ -30,10 +30,10 @@
/*****************************************************************//**
*
* \brief Constructor for Unit class.
* \brief Constructor for BaseUnit class.
*
*********************************************************************/
Unit::Unit(void)
BaseUnit::BaseUnit(void)
{
}

36
BaseUnit.h Normal file
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@ -0,0 +1,36 @@
#ifndef BASEUNIT_H__
#define BASEUNIT_H__
/* *******************************************************************
* Includes
* ******************************************************************/
#include "BaseUnit.h"
/* *******************************************************************
* Defines
* ******************************************************************/
/* *******************************************************************
* Global types definition
* ******************************************************************/
/* *******************************************************************
* Global variables declaration
* ******************************************************************/
/* *******************************************************************
* Global functions declaration
* ******************************************************************/
/* *******************************************************************
* Class definition
* ******************************************************************/
class BaseUnit
{
public:
explicit BaseUnit(void);
};
#endif /* BASEUNIT_H__ */

26
Unit.h
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@ -1,26 +0,0 @@
#ifndef UNIT_H__
#define UNIT_H__
/* *************************************
* Includes
* *************************************/
/* *************************************
* Defines
* *************************************/
/* *************************************
* Structs and enums
* *************************************/
/* *************************************
* Class definition
* *************************************/
class Unit
{
public:
Unit(void);
};
#endif /* UNIT_H__ */