Unit renamed to BaseUnit.
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* Includes
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* ******************************************************************/
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#include "Unit.h"
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#include "BaseUnit.h"
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/* *******************************************************************
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* Defines
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/*****************************************************************//**
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*
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* \brief Constructor for Unit class.
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* \brief Constructor for BaseUnit class.
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*
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*********************************************************************/
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Unit::Unit(void)
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BaseUnit::BaseUnit(void)
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{
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}
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#ifndef BASEUNIT_H__
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#define BASEUNIT_H__
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/* *******************************************************************
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* Includes
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* ******************************************************************/
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#include "BaseUnit.h"
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/* *******************************************************************
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* Defines
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* ******************************************************************/
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/* *******************************************************************
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* Global types definition
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* ******************************************************************/
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/* *******************************************************************
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* Global variables declaration
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* ******************************************************************/
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/* *******************************************************************
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* Global functions declaration
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* ******************************************************************/
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/* *******************************************************************
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* Class definition
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* ******************************************************************/
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class BaseUnit
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{
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public:
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explicit BaseUnit(void);
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};
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#endif /* BASEUNIT_H__ */
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26
Unit.h
26
Unit.h
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@ -1,26 +0,0 @@
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#ifndef UNIT_H__
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#define UNIT_H__
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/* *************************************
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* Includes
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* *************************************/
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/* *************************************
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* Defines
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* *************************************/
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/* *************************************
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* Structs and enums
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* *************************************/
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/* *************************************
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* Class definition
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* *************************************/
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class Unit
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{
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public:
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Unit(void);
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};
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#endif /* UNIT_H__ */
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