Airport/Source/LoadMenu.h
XaviDCR92 8700a329d0 * Include directives are now moved to .c instead of .h, as it should really be...
* Makefile now rebuilds needed targets on modified header files.
* Some more work on GameEmergencyMode().
* Initial work on PSX mouse auto detection.
* Prototypes for RCNT2 I_MASK bit handling.
2017-08-06 04:17:09 +02:00

25 lines
541 B
C

#ifndef __LOAD_MENU_HEADER__
#define __LOAD_MENU_HEADER__
/* *************************************
* Includes
* *************************************/
#include "Global_Inc.h"
/* *************************************
* Defines
* *************************************/
/* *************************************
* Global prototypes
* *************************************/
void LoadMenu( char* fileList[],
void* dest[],
uint8_t szFileList , uint8_t szDestList);
void LoadMenuEnd(void);
#endif //__LOAD_MENU_HEADER__