* Include directives are now moved to .c instead of .h, as it should really be...
* Makefile now rebuilds needed targets on modified header files. * Some more work on GameEmergencyMode(). * Initial work on PSX mouse auto detection. * Prototypes for RCNT2 I_MASK bit handling.
This commit is contained in:
parent
153f078ec2
commit
8700a329d0
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@ -3,6 +3,9 @@
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* *************************************/
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#include "Aircraft.h"
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#include "System.h"
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#include "Game.h"
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#include "Camera.h"
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/* *************************************
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* Defines
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@ -6,10 +6,8 @@
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "GameStructures.h"
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/* *************************************
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* Global prototypes
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* *************************************/
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@ -3,6 +3,9 @@
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* *************************************/
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#include "Camera.h"
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#include "Game.h"
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#include "System.h"
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#include "Pad.h"
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/* *************************************
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* Defines
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@ -6,10 +6,7 @@
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "Pad.h"
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#include "GameStructures.h"
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#include "Game.h"
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/* *************************************
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* Defines
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@ -3,6 +3,9 @@
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* *************************************/
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#include "EndAnimation.h"
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#include "Global_Inc.h"
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#include "Gfx.h"
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#include "Sfx.h"
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/* *************************************
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* Defines
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@ -5,9 +5,6 @@
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* Includes *
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* **************************************/
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#include "Global_Inc.h"
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#include "Gfx.h"
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/* **************************************
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* Defines *
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* **************************************/
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@ -3,6 +3,9 @@
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* *************************************/
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#include "Font.h"
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#include "System.h"
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#include "Gfx.h"
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#include <stdarg.h>
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/* *************************************
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* Defines
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@ -6,10 +6,7 @@
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "Gfx.h"
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#include "GameStructures.h"
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#include <stdarg.h>
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/* *************************************
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* Defines
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@ -3,6 +3,14 @@
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* *************************************/
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#include "Game.h"
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#include "LoadMenu.h"
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#include "System.h"
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#include "Camera.h"
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#include "Aircraft.h"
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#include "GameGui.h"
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#include "EndAnimation.h"
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#include "Sfx.h"
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#include "Pad.h"
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/* *************************************
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* Defines
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@ -574,6 +582,10 @@ void GameBuildingsInit(void)
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void GameEmergencyMode(void)
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{
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uint8_t i;
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bool (*PadXConnected[MAX_PLAYERS])(void) = { [PLAYER_ONE] = &PadOneConnected,
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[PLAYER_TWO] = &PadTwoConnected };
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enum
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{
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ERROR_RECT_X = 32,
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ERROR_RECT_B = NORMAL_LUMINANCE
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};
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GsRectangle errorRct;
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bzero((GsRectangle*)&errorRct, sizeof(GsRectangle));
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while(SystemGetEmergencyMode() == true)
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{
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GsRectangle errorRct = {.x = ERROR_RECT_X,
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.w = ERROR_RECT_W,
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.y = ERROR_RECT_Y,
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.h = ERROR_RECT_H,
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.r = ERROR_RECT_R,
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.g = ERROR_RECT_G,
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.b = ERROR_RECT_B };
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// Pad one has been disconnected during gameplay
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// Show an error screen until it is disconnected again.
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GsSortCls(0,0,0);
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errorRct.x = ERROR_RECT_X;
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errorRct.w = ERROR_RECT_W;
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errorRct.y = ERROR_RECT_Y;
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errorRct.h = ERROR_RECT_H;
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errorRct.r = ERROR_RECT_R;
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errorRct.g = ERROR_RECT_G;
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errorRct.b = ERROR_RECT_B;
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GsSortRectangle(&errorRct);
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GfxDrawScene();
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for(i = 0; i < MAX_PLAYERS; i++)
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{
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TYPE_PLAYER* ptrPlayer = &PlayerData[i];
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if(ptrPlayer->Active == true)
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{
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if(PadXConnected[i]() == false)
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{
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FontPrintText(&SmallFont, 48, 48 + (i << 5), "Pad %d disconnected", i);
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SystemSetEmergencyMode(true);
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}
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}
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}
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GfxDrawScene_Slow();
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}
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}
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}
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}
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DEBUG_PRINT_VAR(i);
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//DEBUG_PRINT_VAR(i);
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rwyArray[i++] = last_tile;
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DEBUG_PRINT_VAR(rwyArray[i -1]);
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//DEBUG_PRINT_VAR(rwyArray[i -1]);
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if(i >= GAME_MAX_RWY_LENGTH)
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{
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while(1);
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}
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switch(dir)
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{
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case RWY_DIR_EAST:
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#include "Global_Inc.h"
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#include "GameStructures.h"
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#include "LoadMenu.h"
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#include "System.h"
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#include "Camera.h"
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#include "Aircraft.h"
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#include "GameGui.h"
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/* *************************************
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* Defines
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* *************************************/
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#include "GameGui.h"
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#include "System.h"
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#include "Gfx.h"
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#include "Game.h"
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#include "LoadMenu.h"
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/* *************************************
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* Defines
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "GameStructures.h"
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#include "Gfx.h"
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#include "Game.h"
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/* *************************************
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* Defines
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* *************************************/
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#include "Gfx.h"
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#include "System.h"
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#include "Camera.h"
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#include "Pad.h"
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#include "Game.h"
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/* *************************************
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* Defines
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "Camera.h"
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#include "Pad.h"
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#include "GameStructures.h"
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/* *************************************
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* Defines
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* *************************************/
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#include "LoadMenu.h"
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#include "Gfx.h"
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#include "System.h"
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#include "PltParser.h"
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#include "Font.h"
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#include "Sfx.h"
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/* **************************************
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* Defines *
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* *************************************/
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#include "Global_Inc.h"
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#include "Gfx.h"
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#include "System.h"
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#include "PltParser.h"
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#include "Font.h"
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/* *************************************
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* Defines
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DEFINE += -DPSXSDK_DEBUG
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DEFINE += -DNO_CDDA
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DEFINE += -DNO_INTRO
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DEFINE += -DSERIAL_INTERFACE
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#DEFINE += -DSERIAL_INTERFACE
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PSXSDK_PATH = /usr/local/psxsdk
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LIBS= -lfixmath
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CC_FLAGS = -Wall -Werror -c -Os -Wfatal-errors
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LINKER = psx-gcc
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PATH := $(PATH):$(PSXSDK_PATH)/bin/
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PROJECT = AIRPORT
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PROJECT_DIR = ~/Airport
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GNU_SIZE = mipsel-unknown-elf-size
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all: build image clean
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#emulator clean
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rebuild: remove build
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build: clean objects levels $(PROJECT).elf $(PROJECT).exe
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objects: $(addprefix $(OBJ_DIR)/,main.o System.o Menu.o Gfx.o Pad.o MainMenuBtnAni.o \
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OBJECTS = $(addprefix $(OBJ_DIR)/,main.o System.o Menu.o Gfx.o Pad.o MainMenuBtnAni.o \
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LoadMenu.o GameGui.o Sfx.o Camera.o EndAnimation.o \
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PSXSDKIntro.o PltParser.o Game.o Font.o MemCard.o \
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Aircraft.o Serial.o)
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DEPS = $(OBJECTS:.o=.d)
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all: levels image
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rebuild: clean all
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build: $(PROJECT).exe
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objects: $(OBJECTS)
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-include $(DEPS)
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music_objects: $(addprefix ../Music/, TRACK01.bin TRACK02.bin TRACK03.bin)
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remove:
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clean:
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rm -f Obj/*.o
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$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
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$(CC) $< -o $@ $(DEFINE) $(CC_FLAGS)
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$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c $(OBJ_DIR)/%.d
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$(CC) $< -o $@ $(DEFINE) $(CC_FLAGS) -MMD
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$(PROJECT).elf:
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$(PROJECT).elf: objects
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$(LINKER) Obj/*.o -o Exe/$(PROJECT).elf $(LIBS) -Wl,--gc-sections
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$(PROJECT).exe:
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$(PROJECT).exe: $(PROJECT).elf
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$(ELF2EXE) Exe/$(PROJECT).elf Exe/$(PROJECT).exe $(ELF2EXE_FLAGS)
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cp Exe/$(PROJECT).exe ../cdimg
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image:
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image: build
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rm -f $(PROJECT).iso $(PROJECT).bin
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rm -f $(PROJECT).cue
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mkisofs -o $(PROJECT).iso -V $(PROJECT) -sysid PLAYSTATION ../cdimg
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@ -72,7 +79,7 @@ emulator:
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export PATH=$$PATH:$(EMULATOR_DIR)
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$(EMULATOR) -cdfile $(PROJECT_DIR)/Bin/$(PROJECT).bin $(EMULATOR_FLAGS)
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clean:
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remove_elf_iso:
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rm -f $(PROJECT).elf cdimg/$(PROJECT).exe $(PROJECT).bin $(PROJECT).cue cdimg/README.txt
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rm -f $(PROJECT).iso $(PROJECT).exe $(PROJECT).elf
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|
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@ -3,6 +3,9 @@
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* *************************************/
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#include "MemCard.h"
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#include "System.h"
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#include "Pad.h"
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#include "Font.h"
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/* *************************************
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* Defines
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|
|
|
@ -6,9 +6,6 @@
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "Pad.h"
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#include "Font.h"
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/* *************************************
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* Defines
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|
|
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@ -3,6 +3,18 @@
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* *************************************/
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#include "Menu.h"
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#include "Global_Inc.h"
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#include "System.h"
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#include "Gfx.h"
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#include "Sfx.h"
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#include "MainMenuBtnAni.h"
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#include "LoadMenu.h"
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#include "Game.h"
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#include "EndAnimation.h"
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#include "PSXSDKIntro.h"
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#include "MemCard.h"
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#include "Serial.h"
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#include "Pad.h"
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/* **************************************
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* Defines *
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|
|
|
@ -5,18 +5,6 @@
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* Includes
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* *************************************/
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#include "Global_Inc.h"
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#include "System.h"
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#include "Gfx.h"
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#include "Sfx.h"
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#include "MainMenuBtnAni.h"
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#include "LoadMenu.h"
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#include "Game.h"
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#include "EndAnimation.h"
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#include "PSXSDKIntro.h"
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#include "MemCard.h"
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#include "Serial.h"
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|
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/* *************************************
|
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* Defines
|
||||
* *************************************/
|
||||
|
|
|
@ -3,6 +3,9 @@
|
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* *************************************/
|
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|
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#include "PSXSDKIntro.h"
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#include "System.h"
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#include "Gfx.h"
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#include "Sfx.h"
|
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|
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/* *************************************
|
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* Defines
|
||||
|
|
|
@ -6,8 +6,6 @@
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* *************************************/
|
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|
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#include "Global_Inc.h"
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#include "System.h"
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#include "Gfx.h"
|
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|
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/* *************************************
|
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* Defines
|
||||
|
|
52
Source/Pad.c
52
Source/Pad.c
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@ -3,6 +3,7 @@
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* *************************************/
|
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|
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#include "Pad.h"
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#include "System.h"
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|
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/* *************************************
|
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* Defines
|
||||
|
@ -12,6 +13,7 @@
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#define PAD_TWO 1
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#define PAD_CHEAT_TIMEOUT 20 // 2 units * 100 ms/unit = 2000 ms
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#define PAD_MAX_CHEATS 16
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#define PAD_FLOATING_ID (unsigned char)0xFF
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|
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/* **************************************
|
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* Structs and enums *
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|
@ -127,8 +129,10 @@ unsigned char PadTwoGetType(void)
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bool PadOneConnected(void)
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{
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psx_pad_state PadOne = PadOneGetState();
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|
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if(PadOne.status != PAD_STATUS_OK)
|
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|
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if( (PadOne.status != PAD_STATUS_OK)
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&&
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(PadOneGetID() == PAD_FLOATING_ID) )
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{
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return false;
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}
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|
@ -140,7 +144,9 @@ bool PadTwoConnected(void)
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{
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psx_pad_state PadTwo = PadTwoGetState();
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if(PadTwo.status != PAD_STATUS_OK)
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if( (PadTwo.status != PAD_STATUS_OK)
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&&
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(PadTwoGetID() == PAD_FLOATING_ID) )
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{
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return false;
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}
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|
@ -304,7 +310,10 @@ bool PadTwoIsVibrationEnabled(void)
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|
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bool UpdatePads(void)
|
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{
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PadOneVibrationHandler();
|
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unsigned short adc_mouse;
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static unsigned short old_adc_mouse;
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|
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PadOneVibrationHandler();
|
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|
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PadTwoVibrationHandler();
|
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|
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|
@ -315,14 +324,33 @@ bool UpdatePads(void)
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// Get now-old pad data
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previous_pad1 = pad1;
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previous_pad2 = pad2;
|
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|
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PSX_ReadPad(&pad1,&pad2);
|
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|
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|
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if(PadOneGetType() == PADTYPE_MOUSE)
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{
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PSX_ReadMouse(&pad1, &adc_mouse);
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|
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if(old_adc_mouse != adc_mouse)
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{
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Serial_printf("0%04X\n", adc_mouse);
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}
|
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old_adc_mouse = adc_mouse;
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}
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else
|
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{
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PSX_ReadPad(&pad1,&pad2);
|
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}
|
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|
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if(PadOneConnected() == false)
|
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{
|
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return false;
|
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}
|
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|
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if(PadTwoConnected() == false)
|
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{
|
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return false;
|
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}
|
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|
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if(!(previous_pad1 & pad1) )
|
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{
|
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pad1_last_key_single_pressed = pad1;
|
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|
@ -569,3 +597,13 @@ unsigned short PadTwoGetLastKeySinglePressed(void)
|
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{
|
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return pad2_last_key_single_pressed;
|
||||
}
|
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|
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unsigned short PadOneGetRawData(void)
|
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{
|
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return pad1;
|
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}
|
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|
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unsigned short PadTwoGetRawData(void)
|
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{
|
||||
return pad2;
|
||||
}
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
* *************************************/
|
||||
|
||||
#include "Global_Inc.h"
|
||||
#include "System.h"
|
||||
#include "GameStructures.h"
|
||||
|
||||
/* *************************************
|
||||
|
@ -59,6 +58,9 @@ bool UpdatePads(void);
|
|||
bool PadOneIsVibrationEnabled(void);
|
||||
bool PadTwoIsVibrationEnabled(void);
|
||||
|
||||
unsigned short PadOneGetRawData(void);
|
||||
unsigned short PadTwoGetRawData(void);
|
||||
|
||||
bool PadAddCheat(TYPE_CHEAT * cheat);
|
||||
|
||||
unsigned short* PadGetPlayerOneCheatArray(void);
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
* *************************************/
|
||||
|
||||
#include "PltParser.h"
|
||||
#include "System.h"
|
||||
#include "Game.h"
|
||||
|
||||
/* *************************************
|
||||
* Defines
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
* *************************************/
|
||||
|
||||
#include "Global_Inc.h"
|
||||
#include "System.h"
|
||||
#include "GameStructures.h"
|
||||
|
||||
/* *************************************
|
||||
|
|
|
@ -3,6 +3,11 @@
|
|||
* *************************************/
|
||||
|
||||
#include "System.h"
|
||||
#include "Pad.h"
|
||||
#include "Menu.h"
|
||||
#include "Gfx.h"
|
||||
#include "MemCard.h"
|
||||
#include "EndAnimation.h"
|
||||
|
||||
/* *************************************
|
||||
* Defines
|
||||
|
@ -67,9 +72,16 @@ void SystemInit(void)
|
|||
global_timer = 0;
|
||||
//Reset 1 second timer
|
||||
one_second_timer = 0;
|
||||
|
||||
//PSXSDK init
|
||||
//PSX_InitEx(PSX_INIT_SAVESTATE | PSX_INIT_CD);
|
||||
PSX_InitEx(0);
|
||||
#ifdef SERIAL_INTERFACE
|
||||
// PSX_INIT_SAVESTATE | PSX_INIT_CD flags are not needed
|
||||
// when coming from OpenSend.
|
||||
PSX_InitEx(0);
|
||||
#else // SERIAL_INTERFACE
|
||||
PSX_InitEx(PSX_INIT_SAVESTATE | PSX_INIT_CD);
|
||||
#endif // SERIAL_INTERFACE
|
||||
|
||||
//Graphics init
|
||||
GsInit();
|
||||
//Clear VRAM
|
||||
|
@ -996,14 +1008,7 @@ int32_t SystemIndexOf_U8(uint8_t value, uint8_t* array, uint32_t from, uint32_t
|
|||
|
||||
void SystemCyclicHandler(void)
|
||||
{
|
||||
if(UpdatePads() == false)
|
||||
{
|
||||
SystemSetEmergencyMode(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
SystemSetEmergencyMode(false);
|
||||
}
|
||||
UpdatePads();
|
||||
|
||||
SystemIncreaseGlobalTimer();
|
||||
|
||||
|
@ -1088,8 +1093,37 @@ void SystemReturnToLoader(void)
|
|||
void SystemDevMenuToggle(void)
|
||||
{
|
||||
devmenu_flag = devmenu_flag? false: true;
|
||||
}
|
||||
|
||||
DEBUG_PRINT_VAR(devmenu_flag);
|
||||
/* ****************************************************************************************
|
||||
*
|
||||
* @name void SystemEnableRCnt2Interrupt(void)
|
||||
*
|
||||
* @author: Xavier Del Campo
|
||||
*
|
||||
* @brief: Enables bit 6 from I_MASK (0x1F801074)/IRQ6 RCNT2 (System clock / 8)
|
||||
*
|
||||
* ****************************************************************************************/
|
||||
|
||||
void SystemEnableRCnt2Interrupt(void)
|
||||
{
|
||||
I_MASK |= 1<<6;
|
||||
}
|
||||
|
||||
|
||||
/* ****************************************************************************************
|
||||
*
|
||||
* @name void SystemDisableRCnt2Interrupt(void)
|
||||
*
|
||||
* @author: Xavier Del Campo
|
||||
*
|
||||
* @brief: Disables bit 6 from I_MASK (0x1F801074)/IRQ6 RCNT2 (System clock / 8)
|
||||
*
|
||||
* ****************************************************************************************/
|
||||
|
||||
void SystemDisableRCnt2Interrupt(void)
|
||||
{
|
||||
I_MASK &= ~(1<<6);
|
||||
}
|
||||
|
||||
/* ****************************************************************************************
|
||||
|
@ -1129,8 +1163,11 @@ void SystemDevMenu(void)
|
|||
DEVMENU_PAD1_ID_TEXT_X = DEVMENU_PAD1_STATUS_TEXT_X,
|
||||
DEVMENU_PAD1_ID_TEXT_Y = DEVMENU_PAD1_TYPE_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
|
||||
DEVMENU_PAD2_STATUS_TEXT_X = DEVMENU_PAD1_ID_TEXT_X,
|
||||
DEVMENU_PAD2_STATUS_TEXT_Y = DEVMENU_PAD1_ID_TEXT_Y + (DEVMENU_TEXT_GAP << 1), // Leave a bigger gap here
|
||||
DEVMENU_PAD1_RAW_DATA_TEXT_X = DEVMENU_PAD1_ID_TEXT_X,
|
||||
DEVMENU_PAD1_RAW_DATA_TEXT_Y = DEVMENU_PAD1_ID_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
|
||||
DEVMENU_PAD2_STATUS_TEXT_X = DEVMENU_PAD1_RAW_DATA_TEXT_X,
|
||||
DEVMENU_PAD2_STATUS_TEXT_Y = DEVMENU_PAD1_RAW_DATA_TEXT_Y + (DEVMENU_TEXT_GAP << 1), // Leave a bigger gap here
|
||||
|
||||
DEVMENU_PAD2_TYPE_TEXT_X = DEVMENU_PAD2_STATUS_TEXT_X,
|
||||
DEVMENU_PAD2_TYPE_TEXT_Y = DEVMENU_PAD2_STATUS_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
|
@ -1138,8 +1175,11 @@ void SystemDevMenu(void)
|
|||
DEVMENU_PAD2_ID_TEXT_X = DEVMENU_PAD2_TYPE_TEXT_X,
|
||||
DEVMENU_PAD2_ID_TEXT_Y = DEVMENU_PAD2_TYPE_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
|
||||
DEVMENU_ROOTCNT0_TEXT_X = DEVMENU_PAD2_ID_TEXT_X,
|
||||
DEVMENU_ROOTCNT0_TEXT_Y = DEVMENU_PAD2_ID_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
DEVMENU_PAD2_RAW_DATA_TEXT_X = DEVMENU_PAD2_ID_TEXT_X,
|
||||
DEVMENU_PAD2_RAW_DATA_TEXT_Y = DEVMENU_PAD2_ID_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
|
||||
DEVMENU_ROOTCNT0_TEXT_X = DEVMENU_PAD2_RAW_DATA_TEXT_X,
|
||||
DEVMENU_ROOTCNT0_TEXT_Y = DEVMENU_PAD2_RAW_DATA_TEXT_Y + DEVMENU_TEXT_GAP,
|
||||
};
|
||||
|
||||
if(devmenu_flag == true)
|
||||
|
@ -1173,6 +1213,12 @@ void SystemDevMenu(void)
|
|||
"Pad1 ID = 0x%02X",
|
||||
PadOneGetID() );
|
||||
|
||||
FontPrintText( &SmallFont,
|
||||
DEVMENU_PAD1_RAW_DATA_TEXT_X,
|
||||
DEVMENU_PAD1_RAW_DATA_TEXT_Y,
|
||||
"Pad1 raw data = 0x%04X",
|
||||
PadOneGetRawData() );
|
||||
|
||||
FontPrintText( &SmallFont,
|
||||
DEVMENU_PAD2_STATUS_TEXT_X,
|
||||
DEVMENU_PAD2_STATUS_TEXT_Y,
|
||||
|
@ -1191,6 +1237,12 @@ void SystemDevMenu(void)
|
|||
"Pad2 ID = 0x%02X",
|
||||
PadTwoGetID() );
|
||||
|
||||
FontPrintText( &SmallFont,
|
||||
DEVMENU_PAD2_RAW_DATA_TEXT_X,
|
||||
DEVMENU_PAD2_RAW_DATA_TEXT_Y,
|
||||
"Pad2 raw data = 0x%04X",
|
||||
PadTwoGetRawData() );
|
||||
|
||||
FontPrintText( &SmallFont,
|
||||
DEVMENU_ROOTCNT0_TEXT_X,
|
||||
DEVMENU_ROOTCNT0_TEXT_Y,
|
||||
|
|
|
@ -6,9 +6,7 @@
|
|||
* **************************************/
|
||||
|
||||
#include "Global_Inc.h"
|
||||
#include "Menu.h"
|
||||
#include "Gfx.h"
|
||||
#include "MemCard.h"
|
||||
#include "GameStructures.h"
|
||||
|
||||
/* **************************************
|
||||
* Defines *
|
||||
|
@ -128,9 +126,13 @@ void SystemCyclicHandler(void);
|
|||
|
||||
void SystemClearBuffer(void);
|
||||
|
||||
void SystemEnableVBlankInterrupt();
|
||||
void SystemEnableVBlankInterrupt(void);
|
||||
|
||||
void SystemDisableVBlankInterrupt();
|
||||
void SystemDisableVBlankInterrupt(void);
|
||||
|
||||
void SystemEnableRCnt2Interrupt(void);
|
||||
|
||||
void SystemDisableRCnt2Interrupt(void);
|
||||
|
||||
void SystemReturnToLoader(void);
|
||||
|
||||
|
|
Loading…
Reference in New Issue