Commit Graph

7 Commits

Author SHA1 Message Date
Xavier ASUS 41df9924d4 Added new levels into cdimg subfolder.
Added EXE file.
Added final BIN image file.
2018-11-29 01:11:01 +01:00
Xavier ASUS f8f976763b Removed city background.
Fixed some serious issues regarding building and tile data.
2018-11-25 21:07:28 +01:00
XaviDCR92 f7e3421f56 * GameRenderBuildingAircraft() done.
* (Bugfix): on AircraftGetTileFromFlightDataIndex(), a buffer overrun was caused when asking for index = AIRCRAFT_INVALID_IDX.
* Added new parameters for some building types. Still some work pending.
2017-06-30 13:03:43 +02:00
XaviDCR92 f9f9924566 * Reduced tileset sprite size from 64x64 to 64x48.
* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
2017-06-27 00:58:12 +02:00
XaviDCR92 5286033a40 * Takeoff barely implemented. Stil a lot of work to do.
* Added new runway holding point tiles.
* Bugfixes in last key single pressed.
2017-05-28 04:22:03 +02:00
XaviDCR92 9ce310d847 * Updated. 2017-02-04 15:31:41 +01:00
Xavier Del Campo 189ecf754d Initial commit 2017-02-04 14:49:08 +01:00