38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
/***************************************************************************
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isoundengine.h -- Interface for sound engines
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created : Mon Jul 28 19:48:14 CEST 2012
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copyright : (C) 2012 by Gaëtan André
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web : http://www.speed-dreams.org
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version : $Id$
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef __ISOUNDENGINE__H__
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#define __ISOUNDENGINE__H__
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#include "camera.h"
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class ISoundEngine
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{
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public:
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virtual void init(struct Situation* s) = 0;
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virtual void shutdown() = 0;
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virtual void refresh(struct Situation *s, Camera *camera) = 0;
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virtual void mute(bool bOn = true) = 0;
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virtual float getVolume() const = 0;
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virtual void setVolume(float g) = 0;
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};
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#endif // __ISOUNDENGINE__H__
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