Changelog for 2.1.0 regarding physics

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Speed Dreams 2.1.0 Release notes
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I - Main changes since 1.4.0 (overall sum-up)
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Physics
*Simuv4 : a better Simuv2.1, to make it obvious this our latest and greatest simulation engine
* single wheel braking and air braking for robots
* added a feature system to introduce new features and still keeping old robot setups working
* fix wheels oscillating and cars sliding at low speed
* more realistic, fuel-cut type rev-limiter
* more realistic gear change model as a feature, by default it is off because it does not work well with grid shifting
* a qualitative tire temperature and tire wear model as a feature, by default it is off,
* 2 new wing type models: profile wing, and thin wing
* experimental support for 3rd or heave spring and damper
Cars
* new physics for MPA1 carset, based on good ol' Champcar racing
* improved LS1 Cavallo physics
* improved Supercars physics: reworked Lynx, Cavallo and Murasama; some more improvements on the others