Merged tags/2.0.0-rc1 tweaks to the trunk

This commit is contained in:
pouillot 2012-01-15 15:09:48 +00:00
parent 6b0ed1037f
commit 8c00f2827f
9 changed files with 41 additions and 31 deletions

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@ -13,7 +13,7 @@ http://sourceforge.net/apps/trac/speed-dreams/wiki/TheWayToRelease2
Changes since 2.0.0 Beta 1 released in 2.0.0 Release Candidate 1.
-----------------------------------------------------------------
This release was build from SVN https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/tags/2.0.0-rc1@4418.
This release was build from SVN https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/tags/2.0.0-rc1@4420.
Main changes :
* New "shinning" menu style, with great new track previews
@ -23,11 +23,13 @@ Main changes :
* New skins for many cars,
* Bunches of graphics candy for many tracks,
* Many other graphics improvements (but minor changes to the graphics engine),
* Many bug fixes everywhere.
* Many bug fixes everywhere,
* New command line options for straight starting of a given race, with or without a GUI
(suitable for headless computers, for robots tuning, as an ex.).
Known bugs / WIP tasks : See http://sourceforge.net/apps/trac/speed-dreams/report/9
More details below (not exhaustive though).
More details below.
Cars:
* All cars :

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@ -57,19 +57,19 @@
</section>
<section name="1">
<attstr name="name" val="Brian Gavin"/>
<attstr name="contribs" val="CMake, Menu controls, Unreleased online racing mode"/>
<attstr name="contribs" val="CMake build system, Menu controls, Unreleased online racing mode"/>
<attstr name="role" val="Developer"/>
<attstr name="web" val="http://speed-dreams.sourceforge.net"/>
</section>
<section name="2">
<attstr name="name" val="Enrico Mattea (aka Ocirne)"/>
<attstr name="contribs" val="Tests"/>
<attstr name="contribs" val="Tests, Car previews images"/>
<attstr name="role" val="Tester"/>
<attstr name="web" val=""/>
</section>
<section name="3">
<attstr name="name" val="Eckhard M. Jaeger"/>
<attstr name="contribs" val="Game house-style, Web site, HQ track / car reworks"/>
<attstr name="contribs" val="Game house-style, Web site, HQ reworks of many tracks and cars"/>
<attstr name="role" val="Artist"/>
<attstr name="web" val="http://my.opera.com/area42"/>
</section>
@ -87,7 +87,7 @@
</section>
<section name="6">
<attstr name="name" val="Jean-Philippe Meuret"/>
<attstr name="contribs" val="Whole code / release management, Multi-threading, SF.net admin"/>
<attstr name="contribs" val="Code architecture, Multi-threading, Release management, SF.net admin"/>
<attstr name="role" val="Developer, Moderator"/>
<attstr name="web" val="http://speed-dreams.sourceforge.net"/>
</section>
@ -99,7 +99,7 @@
</section>
<section name="8">
<attstr name="name" val="Mart Kelder"/>
<attstr name="contribs" val="Whole code management, Career racing mode, CMake"/>
<attstr name="contribs" val="Whole code management, Career racing mode, CMake build system"/>
<attstr name="role" val="Developer"/>
<attstr name="web" val="http://speed-dreams.sourceforge.net"/>
</section>

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@ -15,7 +15,7 @@ http://sourceforge.net/apps/trac/speed-dreams/wiki/TheWayToRelease2
Changes since 2.0.0 Beta 1 released in 2.0.0 Release Candidate 1.
-----------------------------------------------------------------
This release was build from SVN https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/tags/2.0.0-rc1@4418.
This release was build from SVN https://speed-dreams.svn.sourceforge.net/svnroot/speed-dreams/tags/2.0.0-rc1@4420.
Main changes :
* New "shinning" menu style, with great new track previews
@ -25,11 +25,13 @@ Main changes :
* New skins for many cars,
* Bunches of graphics candy for many tracks,
* Many other graphics improvements (but minor changes to the graphics engine),
* Many bug fixes everywhere.
* Many bug fixes everywhere,
* New command line options for straight starting of a given race, with or without a GUI
(suitable for headless computers, for robots tuning, as an ex.).
Known bugs / WIP tasks : See http://sourceforge.net/apps/trac/speed-dreams/report/9
More details below (not exhaustive though).
More details below.
Cars:
* All cars :

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@ -7,7 +7,7 @@ Completing the installation
---------------------------
After installing Speed Dreams and starting it, if you get and error box
that says something like "Can't find MSVCR80.dll" or so,
that says something like "Can't find MSVCR80.dll" or so,
try installing the MS Visual C++ 2005 redistribuable package :
- Be carefull to use the x86 (32bits) version,
release 2.0.50727.762 (matching with Microsoft Visual C++ 2005 SP1 x86)
@ -21,11 +21,12 @@ Game Requirements
Torcs was told to need at least a 600 MHz CPU (800 MHz recommended), 128 Mb RAM (256 Mb
recommended) and an OpenGL 1.3 capable graphics card with 32Mb GRAM (64Mb recommended).
You'll probably need more now, as Speed Dreams is constantly improving visual rendering :
- Video card : at least 64Mb ; better with 128 Mb or more
- CPU / RAM :
* Windows XP, 7 or Linux : at least 1 GHz, 512 Mb ; better with 2 GHz, 1 Gb or more
* Windows Vista : at least 2 GHz, 2 Gb Mb
You need more now, as Speed Dreams is constantly improving visual rendering :
- Video card : at least 128Mb ; better with 256 Mb or more
- CPU : at least 1 GHz ; better with 1.5 or 2.0 GHz
- RAM : from at least 512 Mb (Win XP 32) to 2Gb (Win Vista 32) ; better with 1 Gb to 3 Gb
For more details, see http://sourceforge.net/apps/trac/speed-dreams/wiki/HardSoftRequirements
Moreover: Make sure that you have installed the latest sound and graphics drivers.
@ -34,12 +35,15 @@ Running the game
- Read the "User manual" :
* Windows : Start menu / Programs / Speed Dreams x.y.z / User Manual
(Note: Might not be perfectly up-to-date ...)
* WIP online manual http://sourceforge.net/apps/trac/speed-dreams/wiki/SD2.0Manual
* Others (soon available online at http://www.speed-dreams.org) :
- source distribution : open speed-dreams-x.y.z-src/doc/userman/how_to_drive.html
in a web browser
- SubVersion repository : download a GNU tarball of the user manual here :
http://speed-dreams.svn.sourceforge.net/viewvc/speed-dreams/tags/x.y.z/doc/userman
then uncompress it and finally open how_to_drive.html in a web browser
(Note: Might not be perfectly up-to-date ...)
- Start the game :
* Windows : Start menu / Programs / Speed Dreams x.y.z / Speed Dreams
@ -83,6 +87,8 @@ Robot programming
You find a robot programming tutorial on www.berniw.org in the TORCS section.
Wolf-Dieter is also starting a new "Robot Programming Academy" : soon news !
Robot racing
------------

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@ -197,7 +197,7 @@ Section /o "HQ cars and tracks (1)" SEC03
StrCpy $1 "speed-dreams-${HQCARSTRACKS_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
StrCpy $2 "HQ cars and tracks (1)"
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 280
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 320
SectionEnd
@ -205,7 +205,7 @@ Section /o "HQ cars and tracks (2)" SEC04
StrCpy $1 "speed-dreams-${MOREHQCARSTRACKS_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
StrCpy $2 "HQ cars and tracks (2)"
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 240
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 275
SectionEnd
@ -213,7 +213,7 @@ Section /o "WIP cars and tracks" SEC05
StrCpy $1 "speed-dreams-${WIPCARSTRACKS_SETUP_KEY}-${GAME_LONG_VERSION}-win32-setup.exe"
StrCpy $2 "WIP cars and tracks"
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 110
!insertmacro DownloadPackageIfNeededAndThenInstall $1 $2 140
SectionEnd
@ -238,9 +238,9 @@ Section -Shortcuts
; Desktop shortcut
CreateShortCut "$DESKTOP\${GAME_VERSIONNED_NAME}.lnk" "$INSTDIR\bin\${GAME_FS_NAME}.exe" "" "" 0 SW_SHOWMINIMIZED
; Game shortcuts console settings for more accurate/easy bug reports (120x9999 history, 120x50 window)
; Game shortcuts console settings for more accurate/easy bug reports (120x9999 history, 120x40 window)
WriteRegDWORD HKCU "Console\${GAME_VERSIONNED_NAME}" "ScreenBufferSize" 0x270f0078
WriteRegDWORD HKCU "Console\${GAME_VERSIONNED_NAME}" "WindowSize" 0x320078
WriteRegDWORD HKCU "Console\${GAME_VERSIONNED_NAME}" "WindowSize" 0x280078
WriteRegDWORD HKCU "Console\${GAME_VERSIONNED_NAME}" "QuickEdit" 0x1
@ -279,7 +279,7 @@ SectionEnd
!insertmacro MUI_DESCRIPTION_TEXT ${SEC02} "Basic tools for building / moding cars, tracks, robots, menus."
!insertmacro MUI_DESCRIPTION_TEXT ${SEC03} "HQ tracks, fine-tuned LS1 + 36GP cars and AI drivers$\n(will be downloaded if needed and agreed)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC04} "More HQ tracks, fine-tuned TRB1 cars and AI drivers$\n(will be downloaded if needed and agreed)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC05} "Work-in-progress cars (RS, MP5) and tracks$\n(will be downloaded if needed and agreed)"
!insertmacro MUI_DESCRIPTION_TEXT ${SEC05} "Work-in-progress cars (LS2, RS, MP5) and tracks$\n(will be downloaded if needed and agreed)"
!insertmacro MUI_FUNCTION_DESCRIPTION_END

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@ -136,9 +136,6 @@ Section -Tracks
SetOutPath "$INSTDIR\data\tracks\circuit\aalborg"
File /r "${BUILD_INST_DIR}\data\tracks\circuit\aalborg\*.*"
SetOutPath "$INSTDIR\data\tracks\circuit\goldstone-sand"
File /r "${BUILD_INST_DIR}\data\tracks\circuit\goldstone-sand\*.*"
SetOutPath "$INSTDIR\data\tracks\circuit\migrants"
File /r "${BUILD_INST_DIR}\data\tracks\circuit\migrants\*.*"

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@ -15,7 +15,7 @@
!include "speed-dreams.nsh"
; MUI Settings
!define MUI_WELCOMEPAGE_TITLE "${GAME_NAME}\n ${GAME_SUBTITLE}\nMore tracks, cars and AI drivers"
!define MUI_WELCOMEPAGE_TITLE "${GAME_NAME}\n ${GAME_SUBTITLE}\nMore tracks, cars and AI drivers (WIP)"
!define MUI_WELCOMEPAGE_TITLE_3LINES
; Installer pages
@ -153,6 +153,9 @@ Section -Tracks
SetOverwrite on
; Lower quality / work-in-progress tracks
SetOutPath "$INSTDIR\data\tracks\circuit\goldstone-sand"
File /r "${BUILD_INST_DIR}\data\tracks\circuit\goldstone-sand\*.*"
SetOutPath "$INSTDIR\data\tracks\road\e-track-2"
File /r "${BUILD_INST_DIR}\data\tracks\road\e-track-2\*.*"

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@ -13,7 +13,7 @@
!define VER_MINOR 0
!define VER_PATCH 0
!define VER_EXTRA "-rc1"
!define VER_REVISION "r4418"
!define VER_REVISION "r4420"
!define VER_RELDATE 20120115
!define GAME_SHORT_NAME "Speed Dreams"

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@ -14,7 +14,7 @@
<!DOCTYPE params SYSTEM "../../../libs/tgf/params.dtd">
<params name="graph" type="param" mode="mw" version="1.5">
<params name="graph" type="param" mode="mw" version="1.6">
<section name="Graphic">
<attnum name="smoke value" val="300"/>
<attnum name="smoke interval" val="0.01"/>
@ -89,11 +89,11 @@
<section name="Display Mode">
<section name="Player">
<attnum name="camera" val="2"/>
<attnum name="camera" val="3"/>
<attnum name="camera head list" val="0"/>
</section>
<section name="0">
<attnum name="camera" val="2"/>
<attnum name="camera" val="3"/>
<attnum name="camera head list" val="0"/>
<attnum name="board width" val="100"/>
<attnum name="speedometer vertical position" val="0"/>