networkingmenu.cpp: avoid null pointer dereference

This commit is contained in:
Xavier Del Campo Romero 2022-07-31 17:08:57 +02:00
parent abe59068c4
commit 072af2155e
1 changed files with 3 additions and 0 deletions

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@ -372,6 +372,9 @@ UpdateNetworkPlayers()
const char* name = GfParmGetStr(pMod, ppname, RM_ATTR_NAME, "");
const char* car = GfParmGetStr(pMod, ppname, "car name", "");
if (!*car)
continue;
std::string strRealCar = GfCars::self()->getCar(car)->getName();
// WAIT : pNData->m_vecReadyStatus[i-1] ?!