/*------------------------------------------------------------------------- realloc.c - allocate memory. Copyright (C) 2015, Philipp Klaus Krause, pkk@spth.de This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this library; see the file COPYING. If not, write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. As a special exception, if you link this library with other files, some of which are compiled with SDCC, to produce an executable, this library does not by itself cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License. -------------------------------------------------------------------------*/ #include #include #include #if defined(__SDCC_mcs51) || defined(__SDCC_ds390) || defined(__SDCC_ds400) #define HEAPSPACE __xdata #elif defined(__SDCC_pdk13) || defined(__SDCC_pdk14) || defined(__SDCC_pdk15) #define HEAPSPACE __near #else #define HEAPSPACE #endif typedef struct header HEAPSPACE header_t; struct header { header_t *next; header_t *next_free; }; extern header_t *HEAPSPACE __sdcc_heap_free; void __sdcc_heap_init(void); #if defined(__SDCC_mcs51) || defined(__SDCC_ds390) || defined(__SDCC_ds400) void HEAPSPACE *realloc(void *ptr, size_t size) #else void *realloc(void *ptr, size_t size) #endif { void HEAPSPACE *ret; header_t *h, *next_free, *prev_free; header_t *HEAPSPACE *f, *HEAPSPACE *pf; size_t blocksize, oldblocksize, maxblocksize; #if defined(__SDCC_mcs51) || defined(__SDCC_ds390) || defined(__SDCC_ds400) || defined(__SDCC_hc08) || defined(__SDCC_s08) if(!__sdcc_heap_free) __sdcc_heap_init(); #endif if(!ptr) return(malloc(size)); if(!size) { free(ptr); return(0); } prev_free = 0, pf = 0; for(h = __sdcc_heap_free, f = &__sdcc_heap_free; h && h < ptr; prev_free = h, pf = f, f = &(h->next_free), h = h->next_free); // Find adjacent blocks in free list next_free = h; if(!size || size + offsetof(struct header, next_free) < size) return(0); blocksize = size + offsetof(struct header, next_free); if(blocksize < sizeof(struct header)) // Requiring a minimum size makes it easier to implement free(), and avoid memory leaks. blocksize = sizeof(struct header); h = (void HEAPSPACE *)((char HEAPSPACE *)(ptr) - offsetof(struct header, next_free)); oldblocksize = (char HEAPSPACE *)(h->next) - (char HEAPSPACE *)h; maxblocksize = oldblocksize; if(prev_free && prev_free->next == h) // Can merge with previous block maxblocksize += (char HEAPSPACE *)h - (char HEAPSPACE *)prev_free; if(next_free == h->next) // Can merge with next block maxblocksize += (char HEAPSPACE *)(next_free->next) - (char HEAPSPACE *)next_free; if(blocksize <= maxblocksize) // Can resize in place. { if(prev_free && prev_free->next == h) // Always move into previous block to defragment { memmove(prev_free, h, blocksize <= oldblocksize ? blocksize : oldblocksize); h = prev_free; *pf = next_free; f = pf; } if(next_free && next_free == h->next) // Merge with following block { h->next = next_free->next; *f = next_free->next_free; } if(maxblocksize >= blocksize + sizeof(struct header)) // Create new block from free space { header_t *const newheader = (header_t *const)((char HEAPSPACE *)h + blocksize); newheader->next = h->next; newheader->next_free = *f; *f = newheader; h->next = newheader; } return(&(h->next_free)); } if(ret = malloc(size)) { size_t oldsize = oldblocksize - offsetof(struct header, next_free); memcpy(ret, ptr, size <= oldsize ? size : oldsize); free(ptr); return(ret); } return(0); }