/*------------------------------------------------------------------------- tinibios.c - startup and serial routines for the DS80C390 (tested on TINI) Copyright (C) 2001, Johan Knol This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this library; see the file COPYING. If not, write to the Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. As a special exception, if you link this library with other files, some of which are compiled with SDCC, to produce an executable, this library does not by itself cause the resulting executable to be covered by the GNU General Public License. This exception does not however invalidate any other reasons why the executable file might be covered by the GNU General Public License. -------------------------------------------------------------------------*/ #include #include #define TIMED_ACCESS(sfr,value) { TA=0xaa; TA=0x55; sfr=value; } unsigned char _sdcc_external_startup(void) { IE=0; // disable ALL interrupts // use A19..16 and !CE3..0, no CAN TIMED_ACCESS(P4CNT,0x3f); // use !PCE3..0, serial 1 at P5.2/3 TIMED_ACCESS(P5CNT,0x27); // disable watchdog EWT=0; // watchdog set to 9.1 seconds // CKCON|=0xc0; // default stretch cycles for MOVX //CKCON = (CKCON&0xf8)|(CPU_MOVX_STRETCH&0x07); CKCON=0xf9; // use internal 4k RAM as data(stack) memory at 0x400000 and // move CANx memory access to 0x401000 and upwards // use !CE* for program and/or data memory access TIMED_ACCESS(MCON,0xaf); // select default cpu speed CpuSpeed(CPU_SPEED); // Copy the Interrupt Vector Table (128 bytes) from 0x10000 to 0x100000 // This isn't needed for older bootloaders than the 0515, but it won't harm __asm push dpx push dph push dpl push dps push b push acc mov dps,#0x00 ; make sure no autoincrement in progress mov dptr,#0x10000 ; from inc dps ; switch to alternate dptr mov dptr,#0x100000 ; to mov b,#0x80 ; count _Startup390CopyIVT: inc dps movx a,@dptr inc dptr inc dps movx @dptr,a inc dptr djnz b,_Startup390CopyIVT pop acc pop b pop dps pop dpl pop dph pop dpx __endasm; // global interrupt enable, all masks cleared // let the Gods be with us :) IE = 0x80; Serial0Init(SERIAL_0_BAUD,1); //Serial1Init(SERIAL_1_BAUD,1); ClockInit(); //RtcInit(); //WatchDogInit(); // signal _sdcc_gsinit_startup to initialize data (call _sdcc_init_data) return 0; } /* Set the cpu speed in clocks per machine cycle, valid values are: 1024: Power management mode 4: Divide-by-4 mode 2: Use frequency multiplier (2x) 1: Use frequency multiplier (4x) (Don't do this on a TINI at 18.432MHz) TODO: TINI seems to support only 2 and 4: write only bits in PMR ? */ unsigned int cpuSpeed; void CpuSpeed(unsigned int speed) { #if 0 while (0 && (EXIF&0x04)) ; // cpu operates from ring buffer #endif PMR = 0x80; // div4, CTM off, multiplier 2x switch (speed) { case 1: PMR=0x88; // div4, CTM off, multiplier 4x PMR=0x98; // div4, CTM on, multiplier 4x while ((EXIF&0x08)==0) { ; // wait for the multiplier to be ready } PMR = 0x18; // use multiplier cpuSpeed=speed; break; case 2: PMR=0x90; // div4, CTM on, multilier 2x while ((EXIF&0x08)==0) { ; // wait for the multiplier to be ready } PMR = 0x10; // use multiplier cpuSpeed=speed; break; case 4: // nothing to do cpuSpeed=speed; break; case 1024: PMR = 0xc0; // div1024, CTM off cpuSpeed=speed; break; } } // now the serial0 stuff // just to make the code more readable #define S0RBS SERIAL_0_RECEIVE_BUFFER_SIZE // this is a ring buffer and can overflow at anytime! static volatile unsigned char receive0Buffer[S0RBS]; static volatile int receive0BufferHead=0; static volatile int receive0BufferTail=0; // no buffering for transmit static volatile char transmit0IsBusy=0; static __data unsigned char serial0Buffered; /* Initialize serial0. Available baudrates are from 110 upto 115200 (using 16-bit timer 2) If baud==0, the port is disabled. If buffered!=0, characters received are buffered using an interrupt */ void Serial0Init (unsigned long baud, unsigned char buffered) { if (baud==0) { ES0=0; // disable interrupts SCON0 &= 0xef; // disable receiver return; } ES0 = 0; // disable serial channel 0 interrupt TR2 = 0; // stop timer 2 // set 8 bit uart with variable baud from timer 1/2 // enable receiver and clear RI and TI SCON0 = 0x50; PCON |= 0x80; // clock is 16x bitrate CKCON|=0x20; // timer uses xtal/4 T2MOD=0; // no fancy functions T2CON=0x34; // start timer as a baudrate generator for serial0 // set the baud rate Serial0Baud(baud); serial0Buffered=buffered; if (buffered) { RI_0=TI_0=0; // clear "pending" interrupts ES0 = 1; // enable serial channel 0 interrupt } else { RI_0=0; // receive buffer empty TI_0=1; // transmit buffer empty } } void Serial0Baud(unsigned long baud) { TR2=0; // stop timer baud=-((long)OSCILLATOR/(32*baud)); TL2=RCAP2L= baud; TH2=RCAP2H= baud>>8; TF2=0; // clear overflow flag TR2=1; // start timer } void Serial0IrqHandler (void) __interrupt 4 { if (RI_0) { receive0Buffer[receive0BufferHead]=SBUF0; receive0BufferHead=(receive0BufferHead+1)&(S0RBS-1); if (receive0BufferHead==receive0BufferTail) { /* buffer overrun, sorry :) */ receive0BufferTail=(receive0BufferTail+1)&(S0RBS-1); } RI_0=0; } if (TI_0) { TI_0=0; transmit0IsBusy=0; } } char Serial0CharArrived(void) { if (serial0Buffered) { if (receive0BufferHead!=receive0BufferTail) return receive0Buffer[receive0BufferTail]; } else { if (RI_0) return SBUF0; } return 0; } void Serial0PutChar (char c) { if (serial0Buffered) { while (transmit0IsBusy) ; transmit0IsBusy=1; SBUF0=c; } else { while (!TI_0) ; SBUF0=c; TI_0=0; } } char Serial0GetChar (void) { char c; if (serial0Buffered) { while (receive0BufferHead==receive0BufferTail) ; c=receive0Buffer[receive0BufferTail]; ES0=0; // disable serial interrupts receive0BufferTail=(receive0BufferTail+1)&(S0RBS-1); ES0=1; // enable serial interrupts } else { while (!RI_0) ; c=SBUF0; RI_0=0; } return c; } void Serial0SendBreak() { P3 &= ~0x02; ClockMilliSecondsDelay(2); P3 |= 0x02; } void Serial0Flush() { ES0=0; // disable interrupts receive0BufferHead=receive0BufferTail=0; RI_0=0; if (serial0Buffered) { TI_0=0; ES0=1; // enable interrupts } else { TI_0=1; } } /* now let's go for the serial1 stuff, basically it's a replicate of serial0 except it uses timer 1 */ // just to make the code more readable #define S1RBS SERIAL_1_RECEIVE_BUFFER_SIZE // this is a ring buffer and can overflow at anytime! static volatile unsigned char receive1Buffer[S1RBS]; static volatile int receive1BufferHead=0; static volatile int receive1BufferTail=0; // no buffering for transmit static volatile char transmit1IsBusy=0; static __data unsigned char serial1Buffered; /* Initialize serial1. Available baudrates are from 4800 upto 115200 (using 8-bit timer 1) If baud==0, the port is disabled. If buffered!=0, characters received are buffered using an interrupt */ void Serial1Init (unsigned long baud, unsigned char buffered) { if (baud==0) { ES1=0; // disable interrupt SCON1 &= 0xef; // disable receiver return; // and don't touch it } ES1 = 0; // disable channel 1 interrupt TR1 = 0; // stop timer 1 // set 8 bit uart with variable baud from timer 1 // enable receiver and clear RI and TI SCON1 = 0x50; WDCON |= 0x80; // clock is 16x bitrate CKCON|=0x10; // timer uses xtal/4 TMOD = (TMOD&0x0f) | 0x20; // timer 1 is an 8bit auto-reload counter // set the baud rate Serial1Baud(baud); serial1Buffered=buffered; if (buffered) { RI_1=TI_1=0; // clear "pending" interrupts ES1 = 1; // enable serial channel 1 interrupt } else { RI_1=0; // receive buffer empty TI_1=1; // transmit buffer empty } } void Serial1Baud(unsigned long baud) { TR1=0; // stop timer baud=-((long)OSCILLATOR/(32*baud)); TL1=TH1 = baud; TF1=0; // clear overflow flag TR1=1; // start timer } void Serial1IrqHandler (void) __interrupt 7 { if (RI_1) { receive1Buffer[receive1BufferHead]=SBUF1; receive1BufferHead=(receive1BufferHead+1)&(S1RBS-1); if (receive1BufferHead==receive1BufferTail) /* buffer overrun, sorry :) */ receive1BufferTail=(receive1BufferTail+1)&(S1RBS-1); RI_1=0; } if (TI_1) { TI_1=0; transmit1IsBusy=0; } } char Serial1CharArrived(void) { if (serial1Buffered) { if (receive1BufferHead!=receive1BufferTail) return receive1Buffer[receive1BufferTail]; } else { if (RI_1) return SBUF1; } return 0; } void Serial1PutChar (char c) { if (serial1Buffered) { while (transmit1IsBusy) ; transmit1IsBusy=1; SBUF1=c; } else { while (!TI_1) ; SBUF1=c; TI_1=0; } } char Serial1GetChar (void) { char c; if (serial1Buffered) { while (receive1BufferHead==receive1BufferTail) ; c=receive1Buffer[receive1BufferTail]; ES1=0; // disable serial interrupts receive1BufferTail=(receive1BufferTail+1)&(S1RBS-1); ES1=1; // enable serial interrupts } else { while (!RI_1) ; c=SBUF1; RI_1=0; } return c; } void Serial1SendBreak() { P5 &= ~0x08; ClockMilliSecondsDelay(2); P5 |= 0x08; } void Serial1Flush() { ES1=0; // disable interrupts receive1BufferHead=receive1BufferTail=0; RI_1=0; if (serial1Buffered) { TI_1=0; ES1=1; // enable interrupts } else { TI_1=1; } } // now let's go for the clock stuff // these REALLY need to be in data space for the irq routine! static __data unsigned long milliSeconds=0; static __data unsigned int timer0ReloadValue; void ClockInit() { unsigned long timerReloadValue=OSCILLATOR/1000; switch (cpuSpeed) { case 4: timerReloadValue/=4; break; case 1: // not tested yet case 2: // not tested yet default: timerReloadValue/=2; break; } timer0ReloadValue=~timerReloadValue; // initialise timer 0 ET0=0; // disable timer interrupts initially TCON = (TCON&0xcc)|0x00; // stop timer, clear overflow TMOD = (TMOD&0xf0)|0x01; // 16 bit counter CKCON|=0x08; // timer uses xtal/4 TL0=timer0ReloadValue&0xff; TH0=timer0ReloadValue>>8; ET0=1; // enable timer interrupts TR0=1; // start timer } // This needs to be SUPER fast. What we really want is: #if 0 void junk_ClockIrqHandler (void) __interrupt 10 { TL0 = timer0ReloadValue & 0xff; TH0 = timer0ReloadValue >> 8; milliSeconds++; } #else // but look at the code, and the pushes and pops, so: void ClockIrqHandler (void) __interrupt 1 __naked { __asm push acc push psw mov _TL0,_timer0ReloadValue mov _TH0,_timer0ReloadValue+1 clr a inc _milliSeconds+0 cjne a,_milliSeconds+0,_ClockIrqHandlerDone inc _milliSeconds+1 cjne a,_milliSeconds+1,_ClockIrqHandlerDone inc _milliSeconds+2 cjne a,_milliSeconds+2,_ClockIrqHandlerDone inc _milliSeconds+3 _ClockIrqHandlerDone: pop psw pop acc reti __endasm; } #endif // we can't just use milliSeconds unsigned long ClockTicks(void) { unsigned long ms; ET0=0; ms=milliSeconds; ET0=1; return ms; } void ClockMilliSecondsDelay(unsigned long delay) { long ms=ClockTicks()+delay; while (ms>ClockTicks()) ; } // stolen from Kevin Vigor, works only for TINI at default speed void ClockMicroSecondsDelay(unsigned int delay) { delay; /* shut compiler up. */ __asm ; delay is in dpl/dph mov r0, dpl mov r1, dph mov a, r0 orl a, r1 ; quick out for zero case. jz _usDelayDone inc r1 cjne r0, #0, _usDelayLoop dec r1 _usDelayLoop: nop nop nop nop nop nop nop ; 7 nops djnz r0, _usDelayLoop ; 3 cycles x 1 = 3 cycles ; 10 cycles per iter ; we want 9.216, but more is better ; than less. djnz r1, _usDelayLoop _usDelayDone: __endasm; }