#include #include #include #include #include static GsDispEnv dispenv; enum {ENV_Y = SCREEN_H + 16}; static GsDrawEnv drawenv = { .y = ENV_Y, .w = SCREEN_W, .h = SCREEN_H }; int screen_w = SCREEN_W, screen_h = SCREEN_H; void gfx_swapbuffers(void) { const short y = drawenv.y; drawenv.y = dispenv.y; dispenv.y = y; GsSetDrawEnv(&drawenv); GsSetDispEnv(&dispenv); } void gfx_initenvs(void) { GsSetDrawEnv(&drawenv); GsSetDispEnv(&dispenv); } int gfx_toggle_fullscreen(void) { /* Not supported. */ return -1; } bool gfx_toggle_fullscreen_available(void) { return false; } bool gfx_fullscreen(void) { return true; } bool gfx_inside_drawenv(const short x, const short y, const short w, const short h) { return (x + w >= 0) && x < drawenv.w && (y + h >= 0) && y < drawenv.h; }