#ifndef GFX_H #define GFX_H #include #include #include #ifdef __cplusplus extern "C" { #endif int gfx_init(void); int gfx_draw(void); int gfx_toggle_fullscreen(void); bool gfx_toggle_fullscreen_available(void); bool gfx_fullscreen(void); void sprite_sort(struct sprite *s); int sprite_clone(const struct sprite *src, struct sprite *dst); void rect_init(struct rect *r); void semitrans_rect_init(struct rect *r); void stp_4line_init(struct stp_4line *l); void quad_sort(struct quad *q); void rect_sort(struct rect *r); void stp_4line_sort(struct stp_4line *l); int sprite_from_fp(struct sprite *s, FILE *f); int quad_from_sprite(const struct sprite *s, struct quad *q); bool gfx_inside_drawenv(short x, short y, short w, short h); void gfx_deinit(void); void sprite_free(struct sprite *src); #define sprite_get_or_ret(x, ret) common_get_or_ret(sprite, x, ret) #define stp_4line_get_or_ret(x, ret) common_get_or_ret(stp_4line, x, ret) #define rect_get_or_ret(x, ret) common_get_or_ret(rect, x, ret) #define quad_get_or_ret(x, ret) common_get_or_ret(quad, x, ret) extern int screen_w, screen_h; #ifdef __cplusplus } #endif #endif /* GFX_H */