| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Strip debug info for Win9x builds | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+7 |
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| * | Replace x_get functions with macros | Xavier Del Campo Romero | 2022-03-30 | 17 | -179/+85 |
| | | | | | | | The PS1 port relies on a heap for primitives since the GPU renders the scene asynchronously. However, SDL-based platforms render primitives synchronously, so structures can be allocated on the stack instead. | ||||
| * | Set common cdroot path to all platforms | Xavier Del Campo Romero | 2022-03-30 | 1 | -3/+1 |
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| * | Refresh camera and terrain rendering on screen resize | Xavier Del Campo Romero | 2022-03-30 | 5 | -5/+32 |
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| * | Add build instructions for Win9x | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+106 |
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| * | Add project README.md and demo | Xavier Del Campo Romero | 2022-03-30 | 2 | -0/+71 |
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| * | Add tools | Xavier Del Campo Romero | 2022-03-30 | 2 | -0/+133 |
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| * | Add project source code | Xavier Del Campo Romero | 2022-03-30 | 93 | -0/+6024 |
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| * | Add project resources | Xavier Del Campo Romero | 2022-03-30 | 42 | -0/+387 |
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| * | Set source code license | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+674 |
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| * | Add .gitignore | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+7 |
