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<title>xavi/rts/src/gfx, branch master</title>
<subtitle>Minimalistic real-time strategy video game.
</subtitle>
<id>https://gitea.privatedns.org/xavi/rts/atom?h=master</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/rts/atom?h=master'/>
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<updated>2022-09-23T02:12:56+00:00</updated>
<entry>
<title>gfx: Provide functions for fullscreen handling</title>
<updated>2022-09-23T02:12:56+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-23T02:12:56+00:00</published>
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<id>urn:sha1:d0089e7ddf45ac69a10830a487b7353273ba7d2e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use find_package for SDL libraries</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:18:22+00:00</published>
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<id>urn:sha1:5829ef82c45ce2ea7ed957917346a23acbd09e86</id>
<content type='text'>
CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.

Also, according to FindSDL.cmake, #include &lt;SDL.h&gt; is the preferred way
for portability reasons, instead of #include &lt;SDL/SDL.h&gt;, which is the
option that has been used so far.
</content>
</entry>
<entry>
<title>ps1: Use exported target PSXSDK::PSXSDK</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:10:14+00:00</published>
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<id>urn:sha1:f9e46c950f8fa28974e3667a92769082b6bee600</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SDL-1.2: Implement X mirroring for quads</title>
<updated>2022-07-14T23:35:46+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-14T22:59:44+00:00</published>
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<id>urn:sha1:f753ede740177d06db25fceead4120924c9b8571</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Import SDL_gfx</title>
<updated>2022-07-14T23:03:36+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-14T22:53:00+00:00</published>
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<id>urn:sha1:2d22b88695a51e103966340ec3f7d49b17310b31</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Deprecate memset(3) in favour of C99 compound literals</title>
<updated>2022-07-14T23:03:31+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-14T22:55:22+00:00</published>
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<id>urn:sha1:1ea5a4d4a42addfa86735050e9b513f9c9cb3d62</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ps1/heap.c: bump heap size</title>
<updated>2022-06-26T19:51:51+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-06-26T18:04:56+00:00</published>
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<id>urn:sha1:afc554167ea215ab10fa079e4ef541c45da1f867</id>
<content type='text'>
</content>
</entry>
<entry>
<title>sdl-1.2: return to original dimensions on fullscreen exit</title>
<updated>2022-06-11T21:42:30+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-06-11T21:28:16+00:00</published>
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<id>urn:sha1:3f6bf6aa1ae016da1be19e89b029162f3ace6415</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make gfx_draw return int</title>
<updated>2022-05-24T20:20:04+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-05-24T20:08:18+00:00</published>
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<id>urn:sha1:938ab934826ba8b94a1ea43ce7f6b583cee10b50</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use realloc(3) directly</title>
<updated>2022-05-24T20:20:04+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-05-24T20:07:47+00:00</published>
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<id>urn:sha1:132d8c860eab54f95596780b005c97fd05fc277f</id>
<content type='text'>
It is simply not true realloc(3) cannot be used with NULL pointers.
</content>
</entry>
</feed>
