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<title>xavi/rts/res/cursor_24.bmp, branch master</title>
<subtitle>Minimalistic real-time strategy video game.
</subtitle>
<id>https://gitea.privatedns.org/xavi/rts/atom?h=master</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/rts/atom?h=master'/>
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<updated>2022-03-30T06:20:21+00:00</updated>
<entry>
<title>res: upload 24bpp bitmaps</title>
<updated>2022-03-30T06:20:21+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-02-24T22:17:40+00:00</published>
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sdl-1.2 cannot work with the 4bpp bitmaps used for the ps1 build, so
24bpp equivalents had to be reconstructed from the originals.
</content>
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