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<title>xavi/rts/cmake, branch master</title>
<subtitle>Minimalistic real-time strategy video game.
</subtitle>
<id>https://gitea.privatedns.org/xavi/rts/atom?h=master</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/rts/atom?h=master'/>
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<updated>2022-09-20T15:34:21+00:00</updated>
<entry>
<title>Implement net component</title>
<updated>2022-09-20T15:34:21+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-20T14:53:48+00:00</published>
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<id>urn:sha1:84c834c00023bbb581b9747e17039fd38facdda1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement FindENET.cmake</title>
<updated>2022-09-20T15:22:45+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-20T15:22:45+00:00</published>
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<id>urn:sha1:f42f5f69c8ab7bad09eb2d9a8d5631e1872c41d3</id>
<content type='text'>
This library will be later used for networking over UDP/IPv4 in future
commits.
</content>
</entry>
<entry>
<title>Use find_package for SDL libraries</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:18:22+00:00</published>
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<id>urn:sha1:5829ef82c45ce2ea7ed957917346a23acbd09e86</id>
<content type='text'>
CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.

Also, according to FindSDL.cmake, #include &lt;SDL.h&gt; is the preferred way
for portability reasons, instead of #include &lt;SDL/SDL.h&gt;, which is the
option that has been used so far.
</content>
</entry>
<entry>
<title>ps1.cmake: import PSXSDK using find_package</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:15:41+00:00</published>
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<id>urn:sha1:37ee2c11f34c55773c2afff5f8833d4bad7e4e8b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement FindPSXSDK.cmake</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T01:54:01+00:00</published>
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<id>urn:sha1:127a21a34f83e687f15f36897d41ac6b37c692bb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update FindSDL_gfx.cmake as of today's upstream</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T00:52:05+00:00</published>
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<id>urn:sha1:8f3403dffa9ed74ed6c15b775b15bfc7342874f9</id>
<content type='text'>
Ongoing PR:
https://gitlab.kitware.com/cmake/cmake/-/merge_requests/7475
</content>
</entry>
<entry>
<title>Create cdroot directory on common CMakeLists.txt</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:14:40+00:00</published>
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<id>urn:sha1:79c0164c219a072750e69ae2b13321d2313e22cc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Import SDL_gfx</title>
<updated>2022-07-14T23:03:36+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-14T22:53:00+00:00</published>
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<id>urn:sha1:2d22b88695a51e103966340ec3f7d49b17310b31</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement FindSDL_gfx.cmake</title>
<updated>2022-07-14T23:03:36+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-14T22:48:27+00:00</published>
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<id>urn:sha1:360ea710e090eb509735283d371d4923266e0b9e</id>
<content type='text'>
Surprisingly, as of today (July 2022) CMake ships with FindSDL*.cmake
files for several SDL libraries such as SDL_mixer or SDL_image, but not
for SDL_gfx, so one was created, based on FindSDL_mixer.cmake.

Reference:
https://gitlab.kitware.com/cmake/cmake/-/blob/8a3004d5c28c0ca0ac45f718b64ed3662e499c7a/Modules/FindSDL_mixer.cmake
</content>
</entry>
<entry>
<title>host.cmake, win9x.cmake: fetch libfixmath if missing</title>
<updated>2022-06-30T20:49:35+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-06-30T20:30:36+00:00</published>
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<id>urn:sha1:d55fb31e217adc1c1f6b5adca84b8ef6bd03ff00</id>
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</content>
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