// SPDX-FileCopyrightText: 2010 Manjeet Dahiya // SPDX-FileCopyrightText: 2010 Jeremy Lainé // SPDX-FileCopyrightText: 2021 Melvin Keskin // // SPDX-License-Identifier: LGPL-2.1-or-later #ifndef QXMPPROSTERMANAGER_H #define QXMPPROSTERMANAGER_H #include "QXmppClientExtension.h" #include "QXmppPresence.h" #include "QXmppRosterIq.h" #include "QXmppSendResult.h" #include #include #include #include template class QXmppTask; class QXmppRosterManagerPrivate; /// /// \brief The QXmppRosterManager class provides access to a connected client's /// roster. /// /// \note Its object should not be created using its constructor. Instead /// \c QXmppClient::findExtension() should be used to get /// the instantiated object of this class. /// /// It stores all the Roster and Presence details of all the roster entries /// (that is all the bareJids) in the client's friend's list. It provides the /// functionality to get all the bareJids in the client's roster and Roster and /// Presence details of the same. /// /// After the QXmpp connected successfully to the XMPP server the signal /// \c QXmppClient::connected() is emitted and the roster is requested from the /// server. Once QXmpp receives the roster the signal /// \c QXmppRosterManager::rosterReceived() is emitted and after that the /// methods of this class can be used to get the roster entries. /// /// \c QXmppRosterManager::isRosterReceived() can be used to find out whether /// the roster has been received yet. /// /// The \c itemAdded(), \c itemChanged() and \c itemRemoved() signals are /// emitted whenever roster entries are added, changed or removed. /// /// The \c presenceChanged() signal is emitted whenever the presence for a /// roster item changes. /// /// \ingroup Managers /// class QXMPP_EXPORT QXmppRosterManager : public QXmppClientExtension { Q_OBJECT public: /// Empty result containing QXmpp::Success or a QXmppError using Result = std::variant; QXmppRosterManager(QXmppClient *stream); ~QXmppRosterManager() override; bool isRosterReceived() const; QStringList getRosterBareJids() const; QXmppRosterIq::Item getRosterEntry(const QString &bareJid) const; QStringList getResources(const QString &bareJid) const; QMap getAllPresencesForBareJid( const QString &bareJid) const; QXmppPresence getPresence(const QString &bareJid, const QString &resource) const; QXmppTask addRosterItem(const QString &bareJid, const QString &name = {}, const QSet &groups = {}); QXmppTask removeRosterItem(const QString &bareJid); QXmppTask renameRosterItem(const QString &bareJid, const QString &name); QXmppTask subscribeTo(const QString &bareJid, const QString &reason = {}); QXmppTask unsubscribeFrom(const QString &bareJid, const QString &reason = {}); /// \cond bool handleStanza(const QDomElement &element) override; /// \endcond public Q_SLOTS: bool acceptSubscription(const QString &bareJid, const QString &reason = {}); bool refuseSubscription(const QString &bareJid, const QString &reason = {}); bool addItem(const QString &bareJid, const QString &name = {}, const QSet &groups = {}); bool removeItem(const QString &bareJid); bool renameItem(const QString &bareJid, const QString &name); bool subscribe(const QString &bareJid, const QString &reason = {}); bool unsubscribe(const QString &bareJid, const QString &reason = {}); Q_SIGNALS: /// This signal is emitted when the Roster IQ is received after a successful /// connection. That is the roster entries are empty before this signal is emitted. /// One should use getRosterBareJids() and getRosterEntry() only after /// this signal has been emitted. /// /// \note If the previous stream could be resumed, this signal is not /// emitted since QXmpp 1.4. Changes since the last connection are reported /// via the itemAdded(), itemChanged() and itemRemoved() signals. void rosterReceived(); /// This signal is emitted when the presence of a particular bareJid and resource changes. void presenceChanged(const QString &bareJid, const QString &resource); /// This signal is emitted when a contact asks to subscribe to your presence. /// /// You can either accept the request by calling acceptSubscription() or refuse it /// by calling refuseSubscription(). /// /// \note If you set QXmppConfiguration::autoAcceptSubscriptions() to true, this /// signal will not be emitted. void subscriptionReceived(const QString &bareJid); void subscriptionRequestReceived(const QString &subscriberBareJid, const QXmppPresence &presence); /// This signal is emitted when the roster entry of a particular bareJid is /// added as a result of roster push. void itemAdded(const QString &bareJid); /// This signal is emitted when the roster entry of a particular bareJid /// changes as a result of roster push. void itemChanged(const QString &bareJid); /// This signal is emitted when the roster entry of a particular bareJid is /// removed as a result of roster push. void itemRemoved(const QString &bareJid); private Q_SLOTS: void _q_connected(); void _q_disconnected(); void _q_presenceReceived(const QXmppPresence &); private: const std::unique_ptr d; }; #endif // QXMPPROSTER_H