/* * Copyright (C) 2008-2014 The QXmpp developers * * Author: * Manjeet Dahiya * * Source: * https://github.com/qxmpp-project/qxmpp * * This file is a part of QXmpp library. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * */ #include #include #include "QXmppClient.h" #include "QXmppClientExtension.h" #include "QXmppConstants.h" #include "QXmppLogger.h" #include "QXmppOutgoingClient.h" #include "QXmppMessage.h" #include "QXmppUtils.h" #include "QXmppRosterManager.h" #include "QXmppVCardManager.h" #include "QXmppVersionManager.h" #include "QXmppEntityTimeManager.h" #include "QXmppDiscoveryManager.h" #include "QXmppDiscoveryIq.h" class QXmppClientPrivate { public: QXmppClientPrivate(QXmppClient *qq); QXmppPresence clientPresence; ///< Current presence of the client QList extensions; QXmppLogger *logger; QXmppOutgoingClient *stream; ///< Pointer to the XMPP stream // reconnection bool receivedConflict; int reconnectionTries; QTimer *reconnectionTimer; void addProperCapability(QXmppPresence& presence); int getNextReconnectTime() const; private: QXmppClient *q; }; QXmppClientPrivate::QXmppClientPrivate(QXmppClient *qq) : clientPresence(QXmppPresence::Available) , logger(0) , stream(0) , receivedConflict(false) , reconnectionTries(0) , reconnectionTimer(0) , q(qq) { } void QXmppClientPrivate::addProperCapability(QXmppPresence& presence) { QXmppDiscoveryManager* ext = q->findExtension(); if(ext) { presence.setCapabilityHash("sha-1"); presence.setCapabilityNode(ext->clientCapabilitiesNode()); presence.setCapabilityVer(ext->capabilities().verificationString()); } } int QXmppClientPrivate::getNextReconnectTime() const { if (reconnectionTries < 5) return 10 * 1000; else if (reconnectionTries < 10) return 20 * 1000; else if (reconnectionTries < 15) return 40 * 1000; else return 60 * 1000; } /// \mainpage /// /// QXmpp is a cross-platform C++ XMPP client library based on the Qt /// framework. It tries to use Qt's programming conventions in order to ease /// the learning curve for new programmers. /// /// QXmpp based clients are built using QXmppClient instances which handle the /// establishment of the XMPP connection and provide a number of high-level /// "managers" to perform specific tasks. You can write your own managers to /// extend QXmpp by subclassing QXmppClientExtension. /// /// Main Class: /// - QXmppClient /// /// Managers to perform specific tasks: /// - QXmppRosterManager /// - QXmppVCardManager /// - QXmppTransferManager /// - QXmppMucManager /// - QXmppCallManager /// - QXmppArchiveManager /// - QXmppVersionManager /// - QXmppDiscoveryManager /// - QXmppEntityTimeManager /// /// XMPP stanzas: If you are interested in a more low-level API, you can refer to these /// classes. /// - QXmppIq /// - QXmppMessage /// - QXmppPresence /// ///

/// Project Details: /// /// Project Page: https://github.com/qxmpp-project/qxmpp/ ///
/// Report Issues: https://github.com/qxmpp-project/qxmpp/issues/ ///
/// New Releases: https://github.com/qxmpp-project/qxmpp/downloads/ /// /// Creates a QXmppClient object. /// \param parent is passed to the QObject's constructor. /// The default value is 0. QXmppClient::QXmppClient(QObject *parent) : QXmppLoggable(parent), d(new QXmppClientPrivate(this)) { bool check; Q_UNUSED(check); d->stream = new QXmppOutgoingClient(this); d->addProperCapability(d->clientPresence); check = connect(d->stream, SIGNAL(elementReceived(QDomElement,bool&)), this, SLOT(_q_elementReceived(QDomElement,bool&))); Q_ASSERT(check); check = connect(d->stream, SIGNAL(messageReceived(QXmppMessage)), this, SIGNAL(messageReceived(QXmppMessage))); Q_ASSERT(check); check = connect(d->stream, SIGNAL(presenceReceived(QXmppPresence)), this, SIGNAL(presenceReceived(QXmppPresence))); Q_ASSERT(check); check = connect(d->stream, SIGNAL(iqReceived(QXmppIq)), this, SIGNAL(iqReceived(QXmppIq))); Q_ASSERT(check); check = connect(d->stream->socket(), SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(_q_socketStateChanged(QAbstractSocket::SocketState))); Q_ASSERT(check); check = connect(d->stream, SIGNAL(connected()), this, SLOT(_q_streamConnected())); Q_ASSERT(check); check = connect(d->stream, SIGNAL(disconnected()), this, SLOT(_q_streamDisconnected())); Q_ASSERT(check); check = connect(d->stream, SIGNAL(error(QXmppClient::Error)), this, SLOT(_q_streamError(QXmppClient::Error))); Q_ASSERT(check); // reconnection d->reconnectionTimer = new QTimer(this); d->reconnectionTimer->setSingleShot(true); connect(d->reconnectionTimer, SIGNAL(timeout()), this, SLOT(_q_reconnect())); Q_ASSERT(check); // logging setLogger(QXmppLogger::getLogger()); addExtension(new QXmppRosterManager(this)); addExtension(new QXmppVCardManager); addExtension(new QXmppVersionManager); addExtension(new QXmppEntityTimeManager()); addExtension(new QXmppDiscoveryManager()); } /// Destructor, destroys the QXmppClient object. /// QXmppClient::~QXmppClient() { delete d; } /// Registers a new \a extension with the client. /// /// \param extension bool QXmppClient::addExtension(QXmppClientExtension* extension) { return insertExtension(d->extensions.size(), extension); } /// Registers a new \a extension with the client at the given \a index. /// /// \param index /// \param extension bool QXmppClient::insertExtension(int index, QXmppClientExtension *extension) { if (d->extensions.contains(extension)) { qWarning("Cannot add extension, it has already been added"); return false; } extension->setParent(this); extension->setClient(this); d->extensions.insert(index, extension); return true; } /// Unregisters the given extension from the client. If the extension /// is found, it will be destroyed. /// /// \param extension bool QXmppClient::removeExtension(QXmppClientExtension* extension) { if (d->extensions.contains(extension)) { d->extensions.removeAll(extension); delete extension; return true; } else { qWarning("Cannot remove extension, it was never added"); return false; } } /// Returns a list containing all the client's extensions. /// QList QXmppClient::extensions() { return d->extensions; } /// Returns a modifiable reference to the current configuration of QXmppClient. /// \return Reference to the QXmppClient's configuration for the connection. QXmppConfiguration& QXmppClient::configuration() { return d->stream->configuration(); } /// Attempts to connect to the XMPP server. Server details and other configurations /// are specified using the config parameter. Use signals connected(), error(QXmppClient::Error) /// and disconnected() to know the status of the connection. /// \param config Specifies the configuration object for connecting the XMPP server. /// This contains the host name, user, password etc. See QXmppConfiguration for details. /// \param initialPresence The initial presence which will be set for this user /// after establishing the session. The default value is QXmppPresence::Available void QXmppClient::connectToServer(const QXmppConfiguration& config, const QXmppPresence& initialPresence) { d->stream->configuration() = config; d->clientPresence = initialPresence; d->addProperCapability(d->clientPresence); d->stream->connectToHost(); } /// Overloaded function to simply connect to an XMPP server with a JID and password. /// /// \param jid JID for the account. /// \param password Password for the account. void QXmppClient::connectToServer(const QString &jid, const QString &password) { QXmppConfiguration config; config.setJid(jid); config.setPassword(password); connectToServer(config); } /// After successfully connecting to the server use this function to send /// stanzas to the server. This function can solely be used to send various kind /// of stanzas to the server. QXmppStanza is a parent class of all the stanzas /// QXmppMessage, QXmppPresence, QXmppIq, QXmppBind, QXmppRosterIq, QXmppSession /// and QXmppVCard. /// /// \return Returns true if the packet was sent, false otherwise. /// /// Following code snippet illustrates how to send a message using this function: /// \code /// QXmppMessage message(from, to, message); /// client.sendPacket(message); /// \endcode /// /// \param packet A valid XMPP stanza. It can be an iq, a message or a presence stanza. /// bool QXmppClient::sendPacket(const QXmppStanza& packet) { return d->stream->sendPacket(packet); } /// Disconnects the client and the current presence of client changes to /// QXmppPresence::Unavailable and status text changes to "Logged out". /// /// \note Make sure that the clientPresence is changed to /// QXmppPresence::Available, if you are again calling connectToServer() after /// calling the disconnectFromServer() function. /// void QXmppClient::disconnectFromServer() { // cancel reconnection d->reconnectionTimer->stop(); d->clientPresence.setType(QXmppPresence::Unavailable); d->clientPresence.setStatusText("Logged out"); if (d->stream->isConnected()) sendPacket(d->clientPresence); d->stream->disconnectFromHost(); } /// Returns true if the client has authenticated with the XMPP server. bool QXmppClient::isAuthenticated() const { return d->stream->isAuthenticated(); } /// Returns true if the client is connected to the XMPP server. /// bool QXmppClient::isConnected() const { return d->stream->isConnected(); } /// Returns the reference to QXmppRosterManager object of the client. /// \return Reference to the roster object of the connected client. Use this to /// get the list of friends in the roster and their presence information. /// QXmppRosterManager& QXmppClient::rosterManager() { return *findExtension(); } /// Utility function to send message to all the resources associated with the /// specified bareJid. If there are no resources available, that is the contact /// is offline or not present in the roster, it will still send a message to /// the bareJid. /// /// \param bareJid bareJid of the receiving entity /// \param message Message string to be sent. void QXmppClient::sendMessage(const QString& bareJid, const QString& message) { QStringList resources = rosterManager().getResources(bareJid); if(!resources.isEmpty()) { for(int i = 0; i < resources.size(); ++i) { sendPacket(QXmppMessage("", bareJid + "/" + resources.at(i), message)); } } else { sendPacket(QXmppMessage("", bareJid, message)); } } /// Returns the client's current state. QXmppClient::State QXmppClient::state() const { if (d->stream->isConnected()) return QXmppClient::ConnectedState; else if (d->stream->socket()->state() != QAbstractSocket::UnconnectedState && d->stream->socket()->state() != QAbstractSocket::ClosingState) return QXmppClient::ConnectingState; else return QXmppClient::DisconnectedState; } /// Returns the client's current presence. /// QXmppPresence QXmppClient::clientPresence() const { return d->clientPresence; } /// Changes the presence of the connected client. /// /// The connection to the server will be updated accordingly: /// /// \li If the presence type is QXmppPresence::Unavailable, the connection /// to the server will be closed. /// /// \li Otherwise, the connection to the server will be established /// as needed. /// /// \param presence QXmppPresence object /// void QXmppClient::setClientPresence(const QXmppPresence& presence) { d->clientPresence = presence; d->addProperCapability(d->clientPresence); if (presence.type() == QXmppPresence::Unavailable) { // cancel reconnection d->reconnectionTimer->stop(); // NOTE: we can't call disconnect() because it alters // the client presence if (d->stream->isConnected()) sendPacket(d->clientPresence); d->stream->disconnectFromHost(); } else if (d->stream->isConnected()) sendPacket(d->clientPresence); else connectToServer(d->stream->configuration(), presence); } /// Returns the socket error if error() is QXmppClient::SocketError. /// QAbstractSocket::SocketError QXmppClient::socketError() { return d->stream->socket()->error(); } /// Returns the XMPP stream error if QXmppClient::Error is QXmppClient::XmppStreamError. /// QXmppStanza::Error::Condition QXmppClient::xmppStreamError() { return d->stream->xmppStreamError(); } /// Returns the reference to QXmppVCardManager, implementation of XEP-0054. /// http://xmpp.org/extensions/xep-0054.html /// QXmppVCardManager& QXmppClient::vCardManager() { return *findExtension(); } /// Returns the reference to QXmppVersionManager, implementation of XEP-0092. /// http://xmpp.org/extensions/xep-0092.html /// QXmppVersionManager& QXmppClient::versionManager() { return *findExtension(); } /// Give extensions a chance to handle incoming stanzas. /// /// \param element /// \param handled void QXmppClient::_q_elementReceived(const QDomElement &element, bool &handled) { foreach (QXmppClientExtension *extension, d->extensions) { if (extension->handleStanza(element)) { handled = true; return; } } } void QXmppClient::_q_reconnect() { if (d->stream->configuration().autoReconnectionEnabled()) { debug("Reconnecting to server"); d->stream->connectToHost(); } } void QXmppClient::_q_socketStateChanged(QAbstractSocket::SocketState socketState) { Q_UNUSED(socketState); emit stateChanged(state()); } /// At connection establishment, send initial presence. void QXmppClient::_q_streamConnected() { d->receivedConflict = false; d->reconnectionTries = 0; // notify managers emit connected(); emit stateChanged(QXmppClient::ConnectedState); // send initial presence if (d->stream->isAuthenticated()) sendPacket(d->clientPresence); } void QXmppClient::_q_streamDisconnected() { // notify managers emit disconnected(); emit stateChanged(QXmppClient::DisconnectedState); } void QXmppClient::_q_streamError(QXmppClient::Error err) { if (d->stream->configuration().autoReconnectionEnabled()) { if (err == QXmppClient::XmppStreamError) { // if we receive a resource conflict, inhibit reconnection if (d->stream->xmppStreamError() == QXmppStanza::Error::Conflict) d->receivedConflict = true; } else if (err == QXmppClient::SocketError && !d->receivedConflict) { // schedule reconnect d->reconnectionTimer->start(d->getNextReconnectTime()); } else if (err == QXmppClient::KeepAliveError) { // if we got a keepalive error, reconnect in one second d->reconnectionTimer->start(1000); } } // notify managers emit error(err); } /// Returns the QXmppLogger associated with the current QXmppClient. QXmppLogger *QXmppClient::logger() const { return d->logger; } /// Sets the QXmppLogger associated with the current QXmppClient. void QXmppClient::setLogger(QXmppLogger *logger) { if (logger != d->logger) { if (d->logger) { disconnect(this, SIGNAL(logMessage(QXmppLogger::MessageType,QString)), d->logger, SLOT(log(QXmppLogger::MessageType,QString))); disconnect(this, SIGNAL(setGauge(QString,double)), d->logger, SLOT(setGauge(QString,double))); disconnect(this, SIGNAL(updateCounter(QString,qint64)), d->logger, SLOT(updateCounter(QString,qint64))); } d->logger = logger; if (d->logger) { connect(this, SIGNAL(logMessage(QXmppLogger::MessageType,QString)), d->logger, SLOT(log(QXmppLogger::MessageType,QString))); connect(this, SIGNAL(setGauge(QString,double)), d->logger, SLOT(setGauge(QString,double))); connect(this, SIGNAL(updateCounter(QString,qint64)), d->logger, SLOT(updateCounter(QString,qint64))); } emit loggerChanged(d->logger); } }